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QB64PE - AI Steve - Printable Version +- QB64 Phoenix Edition (https://qb64phoenix.com/forum) +-- Forum: QB64 Rising (https://qb64phoenix.com/forum/forumdisplay.php?fid=1) +--- Forum: Code and Stuff (https://qb64phoenix.com/forum/forumdisplay.php?fid=3) +---- Forum: Works in Progress (https://qb64phoenix.com/forum/forumdisplay.php?fid=9) +---- Thread: QB64PE - AI Steve (/showthread.php?tid=4422) Pages:
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QB64PE - AI Steve - SMcNeill - 01-27-2026 Every so often, Steve likes to just play around and have fun and goof off and see just what oddness he can hack into QB64 from time to time. This time, I decided that what QB64PE *really, really, REALLY* needs is its own mascot helper -- and who better than.... STEVE?? And so, I sat down and decided to create the latest and greatest and newest and most AWESOMEST version of QB64PE ever!! BEHOLD!! I give you all... QB64PE -- with AI STEVE!!!! Kids, don't try this at home! This is the most high powered, redneck hacked, OMG WHAT DID I JUST SEE, version of QB64 to ever exist. I can just hear @vince falling out of his chair right now. I just hope he can call 911 before he passes away from the awesomeness that this version brings to us. The archive below is a fully stand-alone WINDOWS version of QB64PE-AI Steve. It even has a compiled EXE in it for all you guys to play around with and test out and enjoy! As for Linux/Mac folks.... umm.... you *might* grab the source file and compile it on your systems. I dunno exactly how deep the changes go and what all would be required to compile in Linux. Just point your existing version to the "QB64PE-AI Steve.bas" file in the /source folder here, and then try to compile it and see what blows up. You may have to move the created EXE to the proper folder afterwards so it finds the internal files and such in the spot where it expects them. I really don't know what would be required to get this amazing little program to run on Linux. Probably toss it in a 64-bit WINE version, if one exists? If not, and you don't feel like experimenting, just skip this and shrug it off as "Crazy Ass Steve is just fooling around again!" Same for anyone on limited bandwidth. Don't bother wasting time to grab this, if you're on a limited bandwidth. This is hacked together, and just me having some fun, with more of a Proof-of-Concept style coding going on here, so I might try some other more complicated stuff later someday with QB64PE. I know it's buggy and has several little glitches that need addressing, but it's just FUN to mess around with and play with, and if you have the bandwidth and are on Windows, and want to waste a few minutes, feel free to check out my new... QB64PE -- with AI STEVE!!!! RE: QB64PE - AI Steve - Pete - 01-27-2026 I tried to unzip AI Steve and got an HR complaint in my inbox. Pete RE: QB64PE - AI Steve - SMcNeill - 01-27-2026 (01-27-2026, 07:37 PM)Pete Wrote: I tried to unzip AI Steve and got an HR complaint in my inbox. You just leave Steve's zipper alone! OMG!! HR is right to complain this time around! Bad Pete! Bad! RE: QB64PE - AI Steve - vince - 01-29-2026 nice, works
RE: QB64PE - AI Steve - vince - 01-29-2026 someone should do a 'show all posts by Steve' and have some bot act as a copilot with the same style and mannerisms as Steve's posts for the ultimate QB64PE RE: QB64PE - AI Steve - bplus - 01-29-2026 (01-29-2026, 04:57 AM)vince Wrote: nice, works Ah so that was how it was supposed to look! I saw the gif of Steve's avatar and knew he was Amazing (TM) some section of the IDE but too far right on my screen to see. All I got was GIGANTIC print! That actually might work in bottom section where we normally look for Help from Wiki and maybe a little less amazing GIANT Printing though my old eyes didn't mind, just be nice to get more than 5 words across the screen though. Maybe Steve might share the glory of QB64pe with the whole team of QB64pe developers and Wiki updaters... Its cold enough for hell to freeze over. RE: QB64PE - AI Steve - Pete - 01-30-2026 I tried making an AI Clippy once, but I could only get the artificial part working. Pete RE: QB64PE - AI Steve - madscijr - 01-30-2026 (01-30-2026, 12:44 AM)Pete Wrote: I tried making an AI Clippy once, but I could only get the artificial part working.
RE: QB64PE - AI Steve - grymmjack - 01-31-2026 HAHAHAH @SMcNeill you are making Steveamagotchi... Dude, you should use AI to make it something more than your avatar pic, like a real character, and have it have animation when talking... Have it emote, happy, sad, angry, etc. Maybe we could feed it things... ? RE: QB64PE - AI Steve - grymmjack - 01-31-2026 (01-29-2026, 05:03 AM)vince Wrote: someone should do a 'show all posts by Steve' and have some bot act as a copilot with the same style and mannerisms as Steve's posts for the ultimate QB64PE DO IT. haha "Can you make all your responses in the style of a selfless goofball Southern Farmer who programs in QB64 PE and gives everything to help people?" |