QB64 Phoenix Edition
Wave Function Collapse - Printable Version

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RE: Wave Function Collapse - dbox - 07-09-2024

(07-09-2024, 12:50 PM)bplus Wrote: Gotta say, AP's code caught my attention because lots of great results for LOC. When I checked out a github link, I realized this stuff is like AI without a bunch of neural net stuff.
...
Definitely something worth mastering.

Yes, it's a very cool algorithm and one that is used a lot in procedural generation for games (along with perlin noise, but that's a topic for another day).  It can be applied to image creation, 2d tile-based maps, or even 3d worlds.