QBJS Swimming fish with Kelp - Printable Version +- QB64 Phoenix Edition (https://qb64phoenix.com/forum) +-- Forum: QB64 Rising (https://qb64phoenix.com/forum/forumdisplay.php?fid=1) +--- Forum: QBJS, BAM, and Other BASICs (https://qb64phoenix.com/forum/forumdisplay.php?fid=50) +--- Thread: QBJS Swimming fish with Kelp (/showthread.php?tid=1905) |
RE: QBJS Swimming fish with Kelp - vince - 08-28-2023 now these are mods RE: QBJS Swimming fish with Kelp - grymmjack - 09-04-2023 (08-17-2023, 12:14 AM)bplus Wrote: @grymmjack you might like this if you haven't seen it yet. (We were discussing at another forum dbox has really nice fix with pset for QBJS but here is QB64 version: Thanks! Holy cow! RE: QBJS Swimming fish with Kelp - grymmjack - 09-04-2023 (08-17-2023, 07:52 AM)bplus Wrote:(08-17-2023, 01:21 AM)grymmjack Wrote:bplus Wrote:parallax? are you referring to the underwater effect made by changing the letters in the kelp?No, the movement of things in different depths of field. Slower, faster, but somehow adding dimension to the illusion to create that depth besides the z-indexing (where it's in front or in back) alone. LOL! Never change, man. |