QB64 Phoenix Edition
How about some vector noodles? - Printable Version

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RE: How about some vector noodles? - bplus - 09-18-2024

velocity? man that's acceleration! and way less boring Big Grin I forgot, I left the mouse circle white, might want to change that in future mods.


RE: How about some vector noodles? - PhilOfPerth - 09-18-2024

(09-18-2024, 10:51 PM)bplus Wrote: velocity? man that's acceleration! and way less boring Big Grin I forgot, I left the mouse circle white, might want to change that in future mods.

Speaking of change, i believe acceleration is not velocity, it's the rate of chnge in velocity. But I guess in a game they can mean the same thing. Scripetic licence?


RE: How about some vector noodles? - sbblank - 09-18-2024

Wow... another impressive animation!  I shouldn't be, but I'm continually amazed at what the BASIC programming language in QB64PE can do.  Who needs C/C++ or Fortran?