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Minecraft Clone with OpenGL - Printable Version +- QB64 Phoenix Edition (https://qb64phoenix.com/forum) +-- Forum: QB64 Rising (https://qb64phoenix.com/forum/forumdisplay.php?fid=1) +--- Forum: Code and Stuff (https://qb64phoenix.com/forum/forumdisplay.php?fid=3) +---- Forum: Works in Progress (https://qb64phoenix.com/forum/forumdisplay.php?fid=9) +---- Thread: Minecraft Clone with OpenGL (/showthread.php?tid=2875) |
RE: Minecraft Clone with OpenGL - aadityap0901 - 05-14-2025 New Major Update: Added Level of Detail (some bugs remain), Improved Chunk Generation Performance Check it out on Github Here is a screenshot: ![]() Here is a list of bugs which are currently in the game: 1. Level of Detail: the chunks with the wrong LOD do not reload 2. Level of Detail: air gap is generated between blocks (can also be seen in the above screenshot) 3. Noise smoothness: when set to 128 or above, results in an abnormal line of blocks 4. Collision Detection: the player goes partially inside a block, and cannot get out If anyone gets some ideas to resolve these issues, please share ![]() |