Cog Stuff - Printable Version +- QB64 Phoenix Edition (https://qb64phoenix.com/forum) +-- Forum: QB64 Rising (https://qb64phoenix.com/forum/forumdisplay.php?fid=1) +--- Forum: QBJS, BAM, and Other BASICs (https://qb64phoenix.com/forum/forumdisplay.php?fid=50) +--- Thread: Cog Stuff (/showthread.php?tid=1504) |
Cog Stuff - CharlieJV - 02-25-2023 Source code below running program.
RE: Cog Stuff - PhilOfPerth - 02-25-2023 Interesting! Works in Qb64 when [ and ] changed to ( and ) RE: Cog Stuff - CharlieJV - 02-25-2023 (02-25-2023, 10:41 PM)PhilOfPerth Wrote: Interesting! Yeah, pretty easy to some QB64 programs and get them working as-is in BAM. A little bit of a pain to take BAM programs and bring them over QB64 when one is using BAM things that don't are available in QB64. That's something I try to avoid. However, man oh man, them square brackets, they help me see pieces of certain things so much easier. RE: Cog Stuff - CharlieJV - 02-25-2023 Added the spinning cogs program to the OP. RE: Cog Stuff - bplus - 02-25-2023 Ah! you got the spinners working too! You didn't need the flattened out ones then, nice job! RE: Cog Stuff - PhilOfPerth - 02-26-2023 (02-25-2023, 11:36 PM)CharlieJV Wrote:(02-25-2023, 10:41 PM)PhilOfPerth Wrote: Interesting! Yes, they do help make things clearer. I usually just space out my formulae to help with clarity, but sometimes I use them while coding, then use Find and Replace All to change them all. Pity square brackets is not an option though. RE: Cog Stuff - CharlieJV - 02-26-2023 Added "Spinny Sprouty Thing" to the OP. |