QB64 Phoenix Edition
Fall Banner dbox WIP - Printable Version

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+---- Thread: Fall Banner dbox WIP (/showthread.php?tid=1977)



Fall Banner dbox WIP - dbox - 09-08-2023

This version should dynamically size to either 970 or 1400 based on the available space (assuming the qbjsbanner tag is dynamically setting the width).

Also, you can click in the banner to take control of the player jump:



RE: Fall Banner dbox WIP - mnrvovrfc - 09-08-2023

Very good! Improved the protagonist. But all that jumping might be too much for somebody who is not familiar with programming concepts, or to someone told repeatedly BASIC is "dead", BASIC "causes degeneration", "you should really program in Python instead", "what's the use if this guy is really doing JavaScript" and more. I clarify: this is something I wish I could do easily, but because I'm familiar with the concepts. (Although stubborn about Java/JavaScript but that's another story.) Smile

The thing is, the stakes will rise for the winter banner!


RE: Fall Banner dbox WIP - dbox - 09-08-2023

No direct javascript used.  It uses the included GX game API to make things easier, but it's all QB syntax.  (You can use GX directly in QB64 too.)  Here is the source if you want to play around with it.




RE: Fall Banner dbox WIP - bplus - 09-08-2023

Yeah cool! probably will get my vote Smile

(I gotta see the others though but you are due!)


RE: Fall Banner dbox WIP - grymmjack - 09-08-2023

@dbox this is awesome. I had fun playing the casual jumper! So neat man.


RE: Fall Banner dbox WIP - dbox - 09-09-2023

Small update to original post.  Restart logic now based on player x position instead of timer.  This was to fix issue of premature restart when manually controlling the character jump with mouse clicks (or tap on mobile).


RE: Fall Banner dbox WIP - bplus - 09-09-2023

Man that player doesn't need my help with clicks, in fact it does worse, way worse Smile

I was thinking it should carry a QB64pe flag and carry to a certain point, stick it into the ground and scene explodes into Psychedelic Star Swirl!

Or maybe just explode into Psychedelic Star Swirl when miss a jump. ;-))


RE: Fall Banner dbox WIP - grymmjack - 09-09-2023

(09-09-2023, 12:32 PM)bplus Wrote: Man that player doesn't need my help with clicks, in fact it does worse, way worse Smile

I was thinking it should carry a QB64pe flag and carry to a certain point, stick it into the ground and scene explodes into Psychedelic Star Swirl!

Or maybe just explode into Psychedelic Star Swirl when miss a jump. ;-))

This is such a kick ass idea. Have him running while holding a QB64PE flag. haha


RE: Fall Banner dbox WIP - dbox - 09-12-2023

(09-09-2023, 12:32 PM)bplus Wrote: Or maybe just explode into Psychedelic Star Swirl when miss a jump. ;-))
Special @bplus version:



RE: Fall Banner dbox WIP - bplus - 09-12-2023

Awh makes me wait too long to see stars, what happened to my control of jumper? ;-))