ImagePop - puts image on screen with a little popup effect - Dav - 05-29-2024
Started on this routine today for a friend who wants to make a menu pop on the screen with a little flair. Here's what I have so far. It just grows the image in with a little extra grow and shrink loop at the end, and then shrinks the image out. Posting here for any suggestions and improvements. Maybe there's a much better way to do the effect.
- Dav
Code: (Select All)
'imagepop.bas
'============
'Shows menu image on screen with a popup effect.
'Coded by Dav MAY/2024 with QB64PE v3.13.0
Screen _NewImage(1024, 680, 32)
'== make a sample image to use offscreen (REPLACE WITH YOUR OWN)
menu& = _NewImage(500, 500, 32) 'name the image
_Dest menu& 'point drawing commands to it
Cls , _RGB(255, 255, 255) 'main color of image
Line (10, 10)-(490, 490), _RGB(64, 64, 128), BF 'draw border
For y = 10 To 490 Step 5
Line (10, y)-(490, y), _RGB(0, 0, 0), B 'draw lines down screen
Next
_PrintMode _KeepBackground 'using this so printstring wont destroy background
For t = 1 To 200
_PrintString (Rnd * 425 + 10, Rnd * 460 + 10), "MENU" 'print something
Next
'===================
_Dest 0 'now point drawing back to main screen
'=== draw stuff on screen
For x = 10 To _Width - 10 Step 10
For y = 10 To _Height - 10 Step 10
Line (x, y)-Step(5, 5), _RGB(Rnd * 255, Rnd * 255, Rnd * 255), BF
Next
Next
'pop image in
PopImage "in", _Width / 2, _Height / 2, menu&
Sleep 2 'wait
'pop it out
PopImage "out", _Width / 2, _Height / 2, menu&
Sub PopImage (way$, x, y, image&)
Static PopImageBack& 'share this
xmax = _Width(image&)
ymax = _Height(image&)
_Display
If UCase$(way$) = "IN" Then
'== copy background first
PopImageBack& = _CopyImage(_Display)
'=== pop image on screen
xcount = 0: ycount = 0
Do
_PutImage (x - xcount, y - ycount)-(x + xcount, y + ycount), image&
xcount = xcount + 4: ycount = ycount + 4
If xcount > xmax / 2 Then xcount = xmax / 2
If ycount > ymax / 2 Then ycount = ymax / 2
If xcount >= (xmax / 2) And ycount >= (ymax / 2) Then Exit Do
_Limit 250
_Display
Loop
'=== make a little pop effect (grows and shrinks at end)
For highpop = 100 To 1 Step -20
For t = 1 To highpop Step 4
Cls
_PutImage (0, 0), PopImageBack&
_PutImage (x - xcount - t, y - ycount - t)-(x + xcount + t, y + ycount + t), image&
_Display
_Limit 200 + highpop
Next
For t = highpop To 1 Step -3
Cls
_PutImage (0, 0), PopImageBack&
_PutImage (x - xcount - t, y - ycount - t)-(x + xcount + t, y + ycount + t), image&
_Display
_Limit 200 + highpop
Next
Next
'Make sure it show normal at the end
Cls
_PutImage (0, 0), PopImageBack&
_PutImage (x - (xmax / 2), y - (ymax / 2)), image&
_Display
End If
If UCase$(way$) = "OUT" Then
'check if PopImageBack& exists here? <<
'unpop image here
xcount = xmax: ycount = ymax
Do
Cls
_PutImage (0, 0), PopImageBack&
_PutImage (x - xcount, y - ycount)-(x + xcount, y + ycount), image&
xcount = xcount - 4: ycount = ycount - 4
If xcount > xmax / 2 Then xcount = xmax / 2
If ycount > ymax / 2 Then ycount = ymax / 2
If xcount <= 0 And ycount <= 0 Then Exit Do
_Limit 200
_Display
Loop
'=== restore background
Cls
_PutImage (0, 0), PopImageBack&
_Display
End If
_AutoDisplay
End Sub
RE: ImagePop - puts image on screen with a little popup effect - SMcNeill - 05-29-2024
Have you seen these? -- https://qb64phoenix.com/forum/showthread.php?tid=1329
There might be something in that pack of interest for you, which produces a "pop out" style effect.
RE: ImagePop - puts image on screen with a little popup effect - Dav - 05-29-2024
(05-29-2024, 01:07 PM)SMcNeill Wrote: Have you seen these? -- https://qb64phoenix.com/forum/showthread.php?tid=1329
There might be something in that pack of interest for you, which produces a "pop out" style effect.
Oh yes, those are cool! I had saved them, somewhere. Saved them again now.
- Dav
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