GlBindTexture: Revision history

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  • curprev 06:0506:05, 30 April 2022SMcNeill talk contribs 4,931 bytes +4,931 Created page with "'''_glBindTexture:''' bind a named texture to a texturing target {{PageSyntax}} :: SUB '''_glBindTexture''' (BYVAL target AS _UNSIGNED LONG, BYVAL texture AS _UNSIGNED LONG) :: void '''_glBindTexture'''(GLenum {{Parameter|target}}, GLuint {{Parameter|texture}}); ; target : Specifies the target to which the texture is bound. Must be either {{KW|_GL_TEXTURE_1D}}, {{KW|_GL_TEXTURE_2D}}, {{KW|_GL_TEXTURE_3D}}, or {{KW|_GL_TEXTURE_1D_ARRAY}}, {{KW|_GL_TEXTURE_2D_ARRAY}},..."