GlNormal3sv: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

28 January 2023

26 November 2022

17 September 2022

31 August 2022

  • curprev 20:4620:46, 31 August 2022RhoSigma talk contribs 1,113 bytes 0 No edit summary
  • curprev 20:3820:38, 31 August 2022RhoSigma talk contribsm 1,113 bytes 0 Protected "GlNormal3sv" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
  • curprev 20:3820:38, 31 August 2022RhoSigma talk contribs 1,113 bytes +1,113 Created page with "{{DISPLAYTITLE:_glNormal3sv}} Zhe '''_glNormal3sv''' statement sets the current normal vector. {{PageSyntax}} : '''_glNormal3sv''' const GLshort {{Parameter|*v}} {{PageParameters}} * OpenGL is using its own set of variable types to describe its command parameters. * Use the following table to find the respective QB64 Variable Types. {{OpenGLTypesPlugin}} {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here f..."