SNDOPENRAW: Revision history

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11 February 2023

23 January 2023

25 November 2022

8 July 2022

19 April 2022

  • curprev 20:2420:24, 19 April 2022SMcNeill talk contribs 906 bytes +906 Created page with "{{DISPLAYTITLE:_SNDOPENRAW}} The _SNDOPENRAW function opens a new channel to fill with _SNDRAW content to manage multiple dynamically generated sounds. {{PageSyntax}} : {{Parameter|pipeHandle&}} = _SNDOPENRAW {{PageDescription}} * You can manage multiple dynamically generated sounds at once without having to worry about mixing. * Use _SNDCLOSE to remove the pipe sound handles from memory. {{PageExamples}} ''Example:'' Combining 2 sounds without worrying..."