SNDPAUSE: Difference between revisions
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Latest revision as of 18:11, 25 November 2022
The _SNDPAUSE statement pauses a sound using a handle from the _SNDOPEN function.
Syntax
- _SNDPAUSE handle&
Description
- Continue playing by calling _SNDPLAY handle&
- In versions prior to build 20170811/60, the sound identified by handle& must have been opened using the "PAUSE" capability to use this function.
See also