DEF SEG: Difference between revisions
Jump to navigation
Jump to search
Navigation:
Main Page with Articles and Tutorials
Keyword Reference - Alphabetical
Keyword Reference - By usage
Report a broken link
No edit summary |
No edit summary |
||
Line 17: | Line 17: | ||
* [[DEF SEG]], [[VARSEG]], [[VARPTR]], [[PEEK]] and [[POKE]] access QB64's emulated 16 bit conventional memory block. '''It is highly recommended to use QB64's [[_MEM]] memory system to avoid running out of memory.''' | * [[DEF SEG]], [[VARSEG]], [[VARPTR]], [[PEEK]] and [[POKE]] access QB64's emulated 16 bit conventional memory block. '''It is highly recommended to use QB64's [[_MEM]] memory system to avoid running out of memory.''' | ||
{{ | {{PageSeeAlso}} | ||
* [[DEF SEG = 0]] | * [[DEF SEG = 0]] | ||
* [[VARPTR]], [[VARSEG]] | * [[VARPTR]], [[VARSEG]] |
Latest revision as of 00:29, 29 January 2023
DEF SEG is used to define the area in memory to access QB64's emulated conventional memory.
Syntax
- DEF SEG [=][{segment|VARSEG(variable}]
Legacy support
- QB64 implements memory access using _MEM and related functions. For that reason, DEF SEG isn't recommended practice anymore and is supported to maintain compatibility with legacy code.
Description
- Used to set the pointer to a memory area of a variable/array or register.
- PEEK and POKE require a segment memory address (often just 0) without using VARSEG.
- Important segments using PEEK and POKE include &HB800 (text segment) and &HA000 (graphics segment).
- BSAVE and BLOAD require a VARSEG reference to the grahic array(0 index) used.
- Always use DEF SEG when the procedure is completed, in order to reset the segment to QBasic's default value.
- DEF SEG, VARSEG, VARPTR, PEEK and POKE access QB64's emulated 16 bit conventional memory block. It is highly recommended to use QB64's _MEM memory system to avoid running out of memory.
See also