SOURCE: Difference between revisions

From QB64 Phoenix Edition Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 27: Line 27:
{{OutputEnd}}
{{OutputEnd}}
: ''Explanation:'' Create a new image with handle 'a', then use [[_DEST]] to define the image to draw on. Draw a pixel then set the source to 'a' and use [[POINT]] to show what color is in that position. White (15) and is the color set with [[PSET]]. Use [[_DEST]] 0 for the screen to display the results.
: ''Explanation:'' Create a new image with handle 'a', then use [[_DEST]] to define the image to draw on. Draw a pixel then set the source to 'a' and use [[POINT]] to show what color is in that position. White (15) and is the color set with [[PSET]]. Use [[_DEST]] 0 for the screen to display the results.


=== More examples ===
=== More examples ===
See the examples in:
* [[Bitmaps]]
* [[Bitmaps]]
* [[SAVEIMAGE]]
* [[SAVEIMAGE]]

Revision as of 01:09, 29 January 2023

The _SOURCE statement establishes the image SOURCE using a handle created by _LOADIMAGE, _NEWIMAGE or _COPYIMAGE.


Syntax

_SOURCE handle&


Description

  • The handle is a LONG integer value from the _SOURCE function or a handle created by _NEWIMAGE.
  • If the handle is designated as 0, it refers to the current SCREEN image.
  • A source image can only supply information to a program. POINT and GET might require a source other than the one currently active.


Examples

SCREEN 13
a = _NEWIMAGE(320,200,13)
_DEST a
PSET (100, 100), 15
_SOURCE a
_DEST 0
PRINT POINT(100, 100)
 15
Explanation: Create a new image with handle 'a', then use _DEST to define the image to draw on. Draw a pixel then set the source to 'a' and use POINT to show what color is in that position. White (15) and is the color set with PSET. Use _DEST 0 for the screen to display the results.

More examples


See also



Navigation:
Main Page with Articles and Tutorials
Keyword Reference - Alphabetical
Keyword Reference - By usage
Report a broken link