HEX$ 32 Bit Values: Difference between revisions
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* So expanding on the principle above allows us to easily make up our own hex color values: | * So expanding on the principle above allows us to easily make up our own hex color values: | ||
:: _PALETTECOLOR 1, '''&HFF{{ | :: _PALETTECOLOR 1, '''&HFF{{Text|FF|red}}{{Text|00|green}}{{Text|00|blue}}''' 'COLOR 1 is full red | ||
:: _PALETTECOLOR 2, '''&HFF{{ | :: _PALETTECOLOR 2, '''&HFF{{Text|FF|red}}{{Text|00|green}}{{Text|FF|blue}}''' 'COLOR 2 is purple | ||
:: _PALETTECOLOR 3, '''&HFF{{ | :: _PALETTECOLOR 3, '''&HFF{{Text|FF|red}}{{Text|FF|green}}{{Text|00|blur}}''' 'COLOR 3 is brown | ||
:Where '''FF''' is the fully opaque [[_ALPHA]] and the 3 hex color values can range from '''00''' to '''FF''' (0 to 255) each. | :Where '''FF''' is the fully opaque [[_ALPHA]] and the 3 hex color values can range from '''00''' to '''FF''' (0 to 255) each. | ||
''Example:'' Converting the color port RGB intensity palette values 0 to 63 to 32 bit hexadecimal [[STRING|string]] values. | ''Example:'' Converting the color port RGB intensity palette values 0 to 63 to 32 bit hexadecimal [[STRING|string]] values. | ||
{{CodeStart}} | {{CodeStart}} | ||
{{Cl|SCREEN}} 12 | {{Cl|SCREEN}} 12 | ||
Line 50: | Line 50: | ||
{{Cl|COLOR}} i | {{Cl|COLOR}} i | ||
{{Cl|PRINT}} "COLOR" + {{Cl|STR$}}(i) + " = " + hex32$(i) 'returns closest attribute | {{Cl|PRINT}} "COLOR" + {{Cl|STR$}}(i) + " = " + hex32$(i) 'returns closest attribute | ||
{{Cl|NEXT}} | {{Cl|NEXT}} | ||
{{CodeEnd}}{{ | {{CodeEnd}} | ||
{{Small|Code by Ted Weissgerber}} | |||
:''Explanation:'' [[VAL]] is used to convert the [[HEX$|hexadecimal]] [[STRING|string]] values to valid 32 bit color values for [[_PALETTECOLOR]]. | :''Explanation:'' [[VAL]] is used to convert the [[HEX$|hexadecimal]] [[STRING|string]] values to valid 32 bit color values for [[_PALETTECOLOR]]. | ||
:: No VAL conversion is necessary if the [[LONG]] [[&H]] hexadecimal values are entered into the program directly by the programmer. | :: No VAL conversion is necessary if the [[LONG]] [[&H]] hexadecimal values are entered into the program directly by the programmer. | ||
{{PageSeeAlso}} | |||
* [[_PALETTECOLOR]] | * [[_PALETTECOLOR]] | ||
* [[_RGB32]], [[_RGBA32]] | * [[_RGB32]], [[_RGBA32]] | ||
* [[_RGB]], [[_RGBA]] {{ | * [[_RGB]], [[_RGBA]] {{Text|(when used in 32 bit only)}} | ||
* [[COLOR]], [[SCREEN]], [[POINT]] | * [[COLOR]], [[SCREEN]], [[POINT]] | ||
* [ | * [[Wikipedia:Web colors#HTML_color_names|HTML Color Table HEX Values and Names]] | ||
{{PageNavigation}} | {{PageNavigation}} |
Latest revision as of 16:30, 14 June 2024
LONG Hexadecimal values can be used to set a _PALETTECOLOR instead of using _RGB32 or _RGBA32 values.
- Hexadecimal digits can be represented as any number or letter up to F: 0 1 2 3 4 5 6 7 8 9 A B C D E F
- Byte values up to 255 can represented by two hexadecimal digits such as 1C, 23, FA, etc.
- The hex value for bright white(attribute 15) is &HFFFFFFFF or:
- Alpha = FF (255), Red = FF (255), Green = FF (255), Blue = FF (255)
- _RGB will return an alpha value of 255 for fully opaque 32 bit colors only. Values range from &HFF000000 to &HFFFFFFFF.
- _RGB32 will return an alpha value of 255 for fully opaque colors only. Values range from &HFF000000 to &HFFFFFFFF.
- _RGBA can set the transparency so hexadecimal values range from &H000000 (zero alpha) to &HFFFFFFFF (full alpha).
- _RGBA32 can set the transparency so hexadecimal values range from &H000000 (zero alpha) to &HFFFFFFFF (full alpha).
- So expanding on the principle above allows us to easily make up our own hex color values:
- _PALETTECOLOR 1, &HFFFF0000 'COLOR 1 is full red
- _PALETTECOLOR 2, &HFFFF00FF 'COLOR 2 is purple
- _PALETTECOLOR 3, &HFFFFFF00 'COLOR 3 is brown
- Where FF is the fully opaque _ALPHA and the 3 hex color values can range from 00 to FF (0 to 255) each.
Example: Converting the color port RGB intensity palette values 0 to 63 to 32 bit hexadecimal string values.
SCREEN 12 DIM hex32$(15) alpha$ = "FF" 'solid alpha colors only OUT &H3C8, 0: OUT &H3C9, 0: OUT &H3C9, 0: OUT &H3C9, 20 'set black background to dark blue FOR attribute = 0 TO 15 OUT &H3C7, attribute 'set color attribute to read red$ = HEX$(INP(&H3C9) * 4) 'convert port setting to 32 bit values grn$ = HEX$(INP(&H3C9) * 4) blu$ = HEX$(INP(&H3C9) * 4) IF LEN(red$) = 1 THEN red$ = "0" + red$ 'necessary for low or zero color intensities IF LEN(grn$) = 1 THEN grn$ = "0" + grn$ IF LEN(blu$) = 1 THEN blu$ = "0" + blu$ hex32$(attribute) = "&H" + alpha$ + red$ + grn$ + blu$ NEXT PRINT "COLOR 0 = " + hex32$(0) FOR i = 1 TO 15 _PALETTECOLOR i, VAL(hex32$(i)) COLOR i PRINT "COLOR" + STR$(i) + " = " + hex32$(i) 'returns closest attribute NEXT |
- Explanation: VAL is used to convert the hexadecimal string values to valid 32 bit color values for _PALETTECOLOR.
See also
- _PALETTECOLOR
- _RGB32, _RGBA32
- _RGB, _RGBA (when used in 32 bit only)
- COLOR, SCREEN, POINT
- HTML Color Table HEX Values and Names