UCHARPOS: Difference between revisions

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{{DISPLAYTITLE:_UCHARPOS}}
{{DISPLAYTITLE:_UCHARPOS}}
The '''_UCHARPOS''' function calculates the starting and ending pixel positions of every character of the text [[STRING|string]] from the origin (0 - starting pixel position of the first character). This information is returned in a [[LONG|long]] array. The function also returns the number of characters in the text [[STRING|string]]. The function supports Unicode encoded text.
The '''_UCHARPOS''' function calculates the starting pixel positions of every character of the text [[STRING|string]] (0 being the starting pixel position of the first character). This information is returned in a [[LONG|long]] array. The function also returns the number of characters in the text [[STRING|string]]. The function supports Unicode encoded text.
 


{{PageSyntax}}
{{PageSyntax}}
: {{Parameter|codepoints&}} = [[_UCHARPOS]]({{Parameter|text$}}[, {{Parameter|posArray&()}}][, {{Parameter|utfEncoding&}}][, {{Parameter|fontHandle&}}])
: {{Parameter|codepoints&}} = [[_UCHARPOS]]({{Parameter|text$}}[, {{Parameter|posArray&()}}][, {{Parameter|utfEncoding&}}][, {{Parameter|fontHandle&}}])


{{PageParameters}}
{{PageParameters}}
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* {{Parameter|utfEncoding&}} is an optional UTF encoding of {{Parameter|text$}}. This can be 0 for ASCII, 8 for UTF-8, 16 for UTF-16 or 32 for UTF-32.
* {{Parameter|utfEncoding&}} is an optional UTF encoding of {{Parameter|text$}}. This can be 0 for ASCII, 8 for UTF-8, 16 for UTF-16 or 32 for UTF-32.
* {{Parameter|fontHandle&}} is an optional font handle.
* {{Parameter|fontHandle&}} is an optional font handle.


{{PageDescription}}
{{PageDescription}}
* If {{Parameter|posArray&()}} is omitted, then the function simply returns the number of characters in the text [[STRING|string]].
* If {{Parameter|posArray&()}} is omitted, then the function simply returns the number of characters in the text [[STRING|string]].
* If {{Parameter|utfEncoding&}} is omitted, then it is assumed to be 0.
* If {{Parameter|utfEncoding&}} is omitted, then it is assumed to be 0 (ASCII).
* If {{Parameter|fontHandle&}} is omitted, then the current write page font is used.
* If {{Parameter|fontHandle&}} is omitted, then the current write page font is used.
* {{Parameter|posArray&(codepoints&)}} (assuming {{Parameter|posArray&()}} is declared (indexed) as 0 [[TO]] {{Parameter|codepoints&}}) will hold the (ending pixel position of the last character) + 1.
* All multi-byte UTF encodings are expected in little-endian.
* All multi-byte UTF encodings are expected in little-endian.
* Unicode byte order mark (BOM) is not processed and must be handled by user code.
* Unicode byte order mark (BOM) is not processed and must be handled by user code.
* This can be useful when the positions of every character in a string is required (e.g., when underling text or drawing a text cursor). This can be especially helpful when using variable width fonts.
* This can be useful when the positions of every character in a string is required (e.g., when underling text or drawing a text cursor). This can be especially helpful when using variable width fonts.
* When working with Unicode excoded text, instead of calling the function twice (first time to get the array size and then a second time to get the pixel positions), call it once with a large enough array (0 [[TO]] [[LEN]]({{Parameter|text$}})) and then resize the array (0 [[TO]] {{Parameter|codepoints&}}) using [[REDIM]] [[PRESERVE]].
* When working with Unicode excoded text, instead of calling the function twice (first time to get the array size and then a second time to get the pixel positions), call it once with a large enough array (0 [[TO]] [[LEN]]({{Parameter|text$}})) and then resize the array (0 [[TO]] {{Parameter|codepoints&}}) using [[REDIM]] [[PRESERVE]].


{{PageAvailability}}
{{PageAvailability}}
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<gallery widths="48px" heights="48px" mode="nolines">
<gallery widths="48px" heights="48px" mode="nolines">
File:Qb64.png|'''none'''
File:Qb64.png|'''none'''
File:Qbpe.png|'''v3.7.1'''
File:Qbpe.png|'''v3.8.0'''
File:Apix.png
File:Apix.png
File:Win.png|'''yes'''
File:Win.png|'''yes'''
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File:Osx.png|'''yes'''
File:Osx.png|'''yes'''
</gallery>
</gallery>
<!-- additional availability notes go below here -->


{{PageExamples}}
{{PageExamples}}
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{{Cl|END}}
{{Cl|END}}
{{CodeEnd}}
{{CodeEnd}}


{{PageSeeAlso}}
{{PageSeeAlso}}
* [https://qb64phoenix.com/forum/showthread.php?tid=2826 Featured in our "Keyword of the Day" series]
* [[_UFONTHEIGHT]], [[_ULINESPACING]], [[_UPRINTWIDTH]], [[_UPRINTSTRING]]
* [[_UFONTHEIGHT]], [[_ULINESPACING]], [[_UPRINTWIDTH]], [[_UPRINTSTRING]]
* [[_FONTWIDTH]], [[_FONTHEIGHT]], [[_PRINTWIDTH]]
* [[_FONTWIDTH]], [[_FONTHEIGHT]], [[_PRINTWIDTH]]
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* [[_PRINTSTRING]], [[_FONT]]
* [[_PRINTSTRING]], [[_FONT]]
* [[Text Using Graphics]]
* [[Text Using Graphics]]


{{PageNavigation}}
{{PageNavigation}}

Latest revision as of 08:47, 26 June 2024

The _UCHARPOS function calculates the starting pixel positions of every character of the text string (0 being the starting pixel position of the first character). This information is returned in a long array. The function also returns the number of characters in the text string. The function supports Unicode encoded text.


Syntax

codepoints& = _UCHARPOS(text$[, posArray&()][, utfEncoding&][, fontHandle&])


Parameters

  • text$ is any literal or variable STRING value. This can be a Unicode encoded text.
  • posArray&() is a long array that contains the pixel position information after a call to _UCHARPOS.
  • utfEncoding& is an optional UTF encoding of text$. This can be 0 for ASCII, 8 for UTF-8, 16 for UTF-16 or 32 for UTF-32.
  • fontHandle& is an optional font handle.


Description

  • If posArray&() is omitted, then the function simply returns the number of characters in the text string.
  • If utfEncoding& is omitted, then it is assumed to be 0 (ASCII).
  • If fontHandle& is omitted, then the current write page font is used.
  • posArray&(codepoints&) (assuming posArray&() is declared (indexed) as 0 TO codepoints&) will hold the (ending pixel position of the last character) + 1.
  • All multi-byte UTF encodings are expected in little-endian.
  • Unicode byte order mark (BOM) is not processed and must be handled by user code.
  • This can be useful when the positions of every character in a string is required (e.g., when underling text or drawing a text cursor). This can be especially helpful when using variable width fonts.
  • When working with Unicode excoded text, instead of calling the function twice (first time to get the array size and then a second time to get the pixel positions), call it once with a large enough array (0 TO LEN(text$)) and then resize the array (0 TO codepoints&) using REDIM PRESERVE.


Availability


Examples

Example
Underlines every character of a text printed using a variable width font.
OPTION _EXPLICIT

SCREEN 12

CONST TEXT = "Hello, world!"
CONST TEXT_X = 220
CONST TEXT_Y = 220

DIM fh AS LONG: fh = _LOADFONT("arial.ttf", 32)
_FONT fh

DIM arr(0 TO LEN(TEXT)) AS LONG, i AS LONG

PRINT "Len of "; TEXT; " ="; _UCHARPOS(TEXT, arr())

_UPRINTSTRING (TEXT_X, TEXT_Y), TEXT

FOR i = LBOUND(arr) TO UBOUND(arr) - 1
    PRINT arr(i + 1);
    LINE (TEXT_X + arr(i), TEXT_Y + _UFONTHEIGHT)-(TEXT_X + arr(i + 1) - 1, TEXT_Y + _UFONTHEIGHT), 9 + i MOD 7
NEXT

END


See also



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