PUT (graphics statement): Difference between revisions

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{{PageSyntax}}  
{{PageSyntax}}


:: '''PUT''' [{{KW|STEP}}]'''(''column'', ''row''), Array('''[''index'']''')'''[,] [{{KW|_CLIP}}]  [{PSET|PRESET|AND|OR|XOR}]][, ''omitcolor'']
:: '''PUT''' [[[STEP]]]'''(''column'', ''row''), Array('''[''index'']''')'''[,] [[[_CLIP]]]  [{PSET|PRESET|AND|OR|XOR}]][, ''omitcolor'']




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* More than one image can be stored in the [[INTEGER]] array by indexing the [[GET (graphics statement)|GET]] array offset. Be sure the index is not already used!
* More than one image can be stored in the [[INTEGER]] array by indexing the [[GET (graphics statement)|GET]] array offset. Be sure the index is not already used!
* A [[_DEST]] [[handle]] can be set to PUT images elsewhere other than on the current screen. Use [[_SOURCE]] to [[GET (graphics statement)|GET]] images there.
* A [[_DEST]] [[handle]] can be set to PUT images elsewhere other than on the current screen. Use [[_SOURCE]] to [[GET (graphics statement)|GET]] images there.
* If no color action is listed after the image array, the action will be assumed to be the default [[XOR]].  
* If no color action is listed after the image array, the action will be assumed to be the default [[XOR]].
::* [[XOR]] may blend with background colors, but can be used to erase an image when placed a second time.
::* [[XOR]] may blend with background colors, but can be used to erase an image when placed a second time.
::* [[PSET]] completely overwrites any background with the identical image.
::* [[PSET]] completely overwrites any background with the identical image.
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''Example 1:'' How [[GET]] and PUT can be used with images loaded with [[_LOADIMAGE]]. The background color is omitted or "masked".
''Example 1:'' How [[GET]] and PUT can be used with images loaded with [[_LOADIMAGE]]. The background color is omitted or "masked".
{{CodeStart}} '' ''
{{CodeStart}}
{{Cl|SCREEN (statement)|SCREEN}} {{Cl|_NEWIMAGE}}(640, 480, 256)
{{Cl|SCREEN}} {{Cl|_NEWIMAGE}}(640, 480, 256)
{{Cl|_SCREENMOVE}} {{Cl|_SCREENMOVE|_MIDDLE}}
{{Cl|_SCREENMOVE}} {{Cl|_SCREENMOVE|_MIDDLE}}
image& = {{Cl|_LOADIMAGE}}("QB64.png")
image& = {{Cl|_LOADIMAGE}}("QB64.png")
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{{Cl|_COPYPALETTE}} image&, 0      'necessary for custom image colors other than screen defaults
{{Cl|_COPYPALETTE}} image&, 0      'necessary for custom image colors other than screen defaults
{{Cl|PUT (graphics statement)|PUT}}(10, 10), Array(0), {{Cl|PSET}} , {{Cl|_RGB}}(255, 255, 255)  'mask white background color
{{Cl|PUT (graphics statement)|PUT}}(10, 10), Array(0), {{Cl|PSET}} , {{Cl|_RGB}}(255, 255, 255)  'mask white background color
{{Cl|END}} '' ''
{{Cl|END}}
{{CodeEnd}}
{{CodeEnd}}
: ''Explanation:'' '''QB64''' allows one PUT color to be "masked" to allow odd shaped sprite image backgrounds to be transparent.
: ''Explanation:'' '''QB64''' allows one PUT color to be "masked" to allow odd shaped sprite image backgrounds to be transparent.
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''Example 2:'' Using a [[STRING]] instead of an [[arrays|array]] to store [[GET]] image data that can be PUT later. For images up to 256 colors only.
''Example 2:'' Using a [[STRING]] instead of an [[arrays|array]] to store [[GET]] image data that can be PUT later. For images up to 256 colors only.
{{CodeStart}} '' ''
{{CodeStart}}
a$ = {{Cl|SPACE$}}(4 + 100)            '4 byte header + 100 pixels for a 10 X 10 image
a$ = {{Cl|SPACE$}}(4 + 100)            '4 byte header + 100 pixels for a 10 X 10 image
{{Cl|SCREEN}} 13
{{Cl|SCREEN}} 13
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{{Cl|CLS}}
{{Cl|CLS}}
{{Cl|PRINT}} a$                        'display string data. Width = {{Cl|CHR$}}(10 * 8) = "P"
{{Cl|PRINT}} a$                        'display string data. Width = {{Cl|CHR$}}(10 * 8) = "P"
{{Cl|PUT (graphics statement)|PUT}}(100, 100), a$, {{Cl|PSET}} '' ''
{{Cl|PUT (graphics statement)|PUT}}(100, 100), a$, {{Cl|PSET}}
{{CodeEnd}}
{{CodeEnd}}
{{small|Code by Galleon}}
{{Small|Code by Galleon}}
: ''Explanation:'' The header holds the [[INTEGER]] width and depth of the image area as 2 bytes each. Screen 13 width is multiplied by 8.
: ''Explanation:'' The header holds the [[INTEGER]] width and depth of the image area as 2 bytes each. Screen 13 width is multiplied by 8.




''See also:''
{{PageSeeAlso}}
* [[_PUTIMAGE]], [[_LOADIMAGE]]
* [[_PUTIMAGE]], [[_LOADIMAGE]], [[_SAVEIMAGE]]
* [[_MAPTRIANGLE]]
* [[_MAPTRIANGLE]]
* [[GET (graphics statement)|GET]], [[BSAVE]], [[BLOAD]]
* [[GET (graphics statement)|GET]], [[BSAVE]], [[BLOAD]]
* [[SCREEN (statement)|SCREEN]], [[Scancodes]]{{text|(Example 3)}}
* [[SCREEN]], [[Scancodes]]
* [[Creating Sprite Masks]] {{text|(for non-box shaped sprites)}}
* [[Creating Sprite Masks]]
* [[GET and PUT Demo]]
* [[GET and PUT Demo]]
* [[Bitmaps]]  
* [[Bitmaps]]




{{PageNavigation}}
{{PageNavigation}}

Latest revision as of 08:26, 10 January 2024

The PUT graphics statement is used to place GET or BSAVE file images stored in the designated array.


Syntax

PUT [[[STEP]]](column, row), Array([index])[,] [[[_CLIP]]] [{PSET|PRESET|AND|OR|XOR}]][, omitcolor]


Parameters:

  • The STEP keyword can be used to for coordinates relative to the last graphic coordinates used.
  • column and row INTEGER coordinate values designate the top left corner where the image is to be placed and cannot be off screen.
  • The INTEGER array holds data of an image box area created by GET. The brackets can be empty or designate a starting index.
  • _CLIP can be used in QB64 when part of an image must be off screen.
  • XOR, PSET, PRESET, OR or AND actions will affect the coloring of the image on certain background colors. See below.
  • omitcolor is the pixel color attribute to ignore in QB64 only. This may be used instead of using an AND mask.


Usage:

  • The entire box area of the image MUST be on the screen or an "Illegal function call" error will occur!
  • In QB64 _CLIP can be used when part of the image may be off of the screen. This will also prevent off screen errors!
PUT (-10, 10), mypic(0), PSET ' this causes an illegal function call without _CLIP
PUT (-10, 10), mypic(0), _CLIP PSET ' allows a graphic to be placed partially off-screen
PUT (-10, 10), mypic(0), _CLIP ' uses the default PUT XOR operation
PUT (-10, 10), mypic(0), _CLIP PSET, 4 ' doesn't place the red pixels of the image
  • In QB64 a background color attribute can be removed from the PUT image using the omit color option instead of creating a mask.
  • The array must have image data at the array index given. GET or BLOAD should be used to place image data into the array.
  • The INTEGER array size can be calculated as slightly larger than the box area width times the height. A closer estimate can be done by reading the array indices from UBOUND to LBOUND after a GET of a white box area. In QB64 a LONG array can be used for large or full screen images.
  • If no array index (brackets optional in QB) is designated, the image will be assumed to be at the array's starting index.
  • The first two indices of the array or array offset will hold the width and height of the stored image area. In SCREEN 13 divide the width by 8.
  • More than one image can be stored in the INTEGER array by indexing the GET array offset. Be sure the index is not already used!
  • A _DEST handle can be set to PUT images elsewhere other than on the current screen. Use _SOURCE to GET images there.
  • If no color action is listed after the image array, the action will be assumed to be the default XOR.
  • XOR may blend with background colors, but can be used to erase an image when placed a second time.
  • PSET completely overwrites any background with the identical image.
  • PRESET creates a inverted coloring of the original image completely overwriting the background.
  • AND merges background colors with the black areas of the image where a white image mask is used.
  • OR blends the background and foreground colors together.
  • In QB64 _PUTIMAGE is recommended over PUT as it can also do the GET directly from the image source without requiring an array.
  • PUT and GET file statements can also write and read image array data using BINARY files instead of using BSAVE or BLOAD.


Example 1: How GET and PUT can be used with images loaded with _LOADIMAGE. The background color is omitted or "masked".

SCREEN _NEWIMAGE(640, 480, 256)
_SCREENMOVE _MIDDLE
image& = _LOADIMAGE("QB64.png")

wide& = _WIDTH(image&): deep& = _HEIGHT(image&)
DIM Array(wide& * deep&) AS INTEGER

_SOURCE image&              'REQUIRED to GET the proper image area!
GET (0, 0)-(wide& - 1, deep& - 1), Array(0)

_DEST 0
_COPYPALETTE image&, 0      'necessary for custom image colors other than screen defaults
PUT(10, 10), Array(0), PSET , _RGB(255, 255, 255)   'mask white background color
END
Explanation: QB64 allows one PUT color to be "masked" to allow odd shaped sprite image backgrounds to be transparent.


Example 2: Using a STRING instead of an array to store GET image data that can be PUT later. For images up to 256 colors only.

a$ = SPACE$(4 + 100)            '4 byte header + 100 pixels for a 10 X 10 image
SCREEN 13
LINE (0, 0)-(319, 199), 4, BF   'color 4 = CHR$(4) = ♦
LINE (40, 40)-(49, 49), 14, B   'color 14 = CHR$(14) = ♫
GET (40, 40)-(49, 49), a$

K$ = INPUT$(1)

CLS
PRINT a$                        'display string data. Width = CHR$(10 * 8) = "P"
PUT(100, 100), a$, PSET
Code by Galleon
Explanation: The header holds the INTEGER width and depth of the image area as 2 bytes each. Screen 13 width is multiplied by 8.


See also



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