SNDPAUSED: Difference between revisions
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(Created page with "{{DISPLAYTITLE:_SNDPAUSED}} The _SNDPAUSED function checks if a sound is paused. Uses a handle parameter passed from _SNDOPEN. {{PageSyntax}} : {{Parameter|isPaused%%}} = _SNDPAUSED({{Parameter|handle&}}) {{PageDescription}} *Returns true (-1) if the sound is paused. False (0) if not paused. {{PageExamples}} {{CodeStart}} '' '' {{Cl|PRINT}} {{Cl|_SNDPAUSED}}(h&) '' '' {{CodeEnd}} {{PageSeeAlso}} * _SNDPAUSE, _SNDPLAY, * _SNDSTOP {{PageN...") |
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{{PageExamples}} | {{PageExamples}} | ||
{{CodeStart}} | {{CodeStart}} | ||
{{Cl|PRINT}} {{Cl|_SNDPAUSED}}(h&) | {{Cl|PRINT}} {{Cl|_SNDPAUSED}}(h&) | ||
{{CodeEnd}} | {{CodeEnd}} | ||
{{PageSeeAlso}} | {{PageSeeAlso}} | ||
* [[_SNDPAUSE]], [[_SNDPLAY]] | * [[_SNDPAUSE]], [[_SNDPLAY]] | ||
* [[_SNDSTOP]] | * [[_SNDSTOP]] | ||
{{PageNavigation}} | {{PageNavigation}} |
Latest revision as of 21:32, 2 February 2023
The _SNDPAUSED function checks if a sound is paused. Uses a handle parameter passed from _SNDOPEN.
Syntax
- isPaused%% = _SNDPAUSED(handle&)
Description
- Returns true (-1) if the sound is paused. False (0) if not paused.
Examples
PRINT _SNDPAUSED(h&) |
See also