EMBEDDED$: Difference between revisions
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; IMPORTANT | ; IMPORTANT | ||
:* The parameter {{Parameter|handle}} must be given as a {{Text|single literal string|red}} enclosed in quotes, variables cannot be used here. | :* The parameter {{Parameter|handle}} must be given as a {{Text|single literal string|red}} enclosed in quotes, variables cannot be used here. | ||
:* | :* Your inputs are checked while typing to ensure its validity, warnings (if any) will be displayed immediately in the IDE status area. | ||
* The {{Parameter|filedata$}} will receive the embedded file data as a single contiguous string, just as you would regularly [[OPEN]] the file and read its entire contents into that string. | * The {{Parameter|filedata$}} will receive the embedded file data as a single contiguous string, just as you would regularly [[OPEN]] the file and read its entire contents into that string. | ||
* The {{Parameter|handle}} is a unique case sensitive identifier beginning with a letter and only containing lower/upper case letters and/or numbers. It must exactly match the {{Parameter|handle}} value used to [[$EMBED]] the respective file. | * The {{Parameter|handle}} is a unique case sensitive identifier beginning with a letter and only containing lower/upper case letters and/or numbers. It must exactly match the {{Parameter|handle}} value used to [[$EMBED]] the respective file. | ||
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{{PageDescription}} | {{PageDescription}} | ||
* All embedded files can be recalled individually by using its respective {{Parameter|handle}} identifier. ** If required, decompression is done internally, hence you always get back the original file contents. | * All embedded files can be recalled individually by using its respective {{Parameter|handle}} identifier. | ||
** If required, decompression is done internally, hence you always get back the original file contents. | |||
* Recalling a file multiple times is possible, but in regard for the needed decompression time considered inefficient. Rather recall the file once and store the result in a [[STRING]] variable, if you know you need it multiple times in your program. | * Recalling a file multiple times is possible, but in regard for the needed decompression time considered inefficient. Rather recall the file once and store the result in a [[STRING]] variable, if you know you need it multiple times in your program. | ||
* To easily embed a file into your compiled EXE file use the [[$EMBED]] metacommand. | * To easily embed a file into your compiled EXE file use the [[$EMBED]] metacommand. | ||
* Embedding files can be useful to deliver a program inclusive all required assets in just one EXE file. | * Embedding files can be useful to deliver a program inclusive all required assets in just one EXE file. | ||
* No more worries whether a user installs your program correctly and retains the required folder structure. | * No more worries whether a user installs your program correctly and retains the required folder structure. | ||
* If required, you can write the files back to disk, i.e. | * If required, you can easily write the files back to disk using the [[_WRITEFILE]] command, i.e. you could create your own simple installer or package manager. | ||
* Embedded images, sounds or fonts can be passed directly to [[_LOADIMAGE]], [[_SNDOPEN]] or [[_LOADFONT]] respectively when using the ''memory load'' capabilities of these functions. | * Embedded images, sounds or fonts can be passed directly to [[_LOADIMAGE]], [[_SNDOPEN]] or [[_LOADFONT]] respectively when using the ''memory load'' capabilities of these functions. | ||
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{{Cl|END}} | {{Cl|END}} | ||
{{CodeEnd}} | {{CodeEnd}} | ||
{{Small| | {{Small|Example by RhoSigma}} | ||
{{PageSeeAlso}} | {{PageSeeAlso}} | ||
* [https://qb64phoenix.com/forum/showthread.php?tid=2740 Featured in our "Keyword of the Day" series] | |||
* [[$EMBED]] | * [[$EMBED]] | ||
* [[DATA]], [[RESTORE]], [[READ]] | * [[DATA]], [[RESTORE]], [[READ]] |
Latest revision as of 22:19, 28 June 2024
The _EMBEDDED$ function is used to recall the data of a file which was earlier embedded into the EXE file using the $EMBED metacommand. You can roughly compare this to a RESTORE to any DATA block and then using READ to retrieve the data.
Syntax
- filedata$ = _EMBEDDED$("handle")
Parameters
- IMPORTANT
-
- The parameter handle must be given as a single literal string enclosed in quotes, variables cannot be used here.
- Your inputs are checked while typing to ensure its validity, warnings (if any) will be displayed immediately in the IDE status area.
- The filedata$ will receive the embedded file data as a single contiguous string, just as you would regularly OPEN the file and read its entire contents into that string.
- The handle is a unique case sensitive identifier beginning with a letter and only containing lower/upper case letters and/or numbers. It must exactly match the handle value used to $EMBED the respective file.
Description
- All embedded files can be recalled individually by using its respective handle identifier.
- If required, decompression is done internally, hence you always get back the original file contents.
- Recalling a file multiple times is possible, but in regard for the needed decompression time considered inefficient. Rather recall the file once and store the result in a STRING variable, if you know you need it multiple times in your program.
- To easily embed a file into your compiled EXE file use the $EMBED metacommand.
- Embedding files can be useful to deliver a program inclusive all required assets in just one EXE file.
- No more worries whether a user installs your program correctly and retains the required folder structure.
- If required, you can easily write the files back to disk using the _WRITEFILE command, i.e. you could create your own simple installer or package manager.
- Embedded images, sounds or fonts can be passed directly to _LOADIMAGE, _SNDOPEN or _LOADFONT respectively when using the memory load capabilities of these functions.
Availability
Examples
- Example
- Embeds two image files into the compiled EXE, then memory loads and displays it.
$EMBED:'source\peLogo.png','bigImg' $EMBED:'source\qb64pe.png','smallImg' SCREEN _NEWIMAGE(640, 480, 32) bi& = _LOADIMAGE(_EMBEDDED$("bigImg"), 32, "memory") si& = _LOADIMAGE(_EMBEDDED$("smallImg"), 32, "memory") _PUTIMAGE (140, 180), bi& _PUTIMAGE (410, 230), si& _FREEIMAGE si& _FREEIMAGE bi& END |
See also
- Featured in our "Keyword of the Day" series
- $EMBED
- DATA, RESTORE, READ
- _LOADFONT, _LOADIMAGE, _SNDOPEN