GlCopyTexSubImage1D: Difference between revisions

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{{PageSyntax}}
{{PageSyntax}} (C/C++)
: [[SUB]] '''_glCopyTexSubImage1D''' ({{Parameter|target}} [[AS]] [[_UNSIGNED]] [[LONG]], {{Parameter|level}}  [[AS]] [[LONG]], {{Parameter|xoffset}} [[AS]] [[LONG]], {{Parameter|x}} [[AS]] [[LONG]], {{Parameter|y}} [[AS]] [[LONG]], {{Parameter|width}} [[AS]] [[LONG]])
: [[SUB]] '''_glCopyTexSubImage1D''' ({{Parameter|target}} [[AS]] [[_UNSIGNED]] [[LONG]], {{Parameter|level}}  [[AS]] [[LONG]], {{Parameter|xoffset}} [[AS]] [[LONG]], {{Parameter|x}} [[AS]] [[LONG]], {{Parameter|y}} [[AS]] [[LONG]], {{Parameter|width}} [[AS]] [[LONG]])



Revision as of 20:23, 13 July 2022

The _glCopyTexSubImage1D statement copies a sub-image of a one-dimensional texture image from the framebuffer.


== Syntax == (C/C++)

SUB _glCopyTexSubImage1D (target AS _UNSIGNED LONG, level AS LONG, xoffset AS LONG, x AS LONG, y AS LONG, width AS LONG)


Parameters

  • OpenGL has many predefined attributes and values, which are used with its command parameters. These are detailed in the respective description.


Description

  • The syntax above shall just clarify the type of the command (SUB or FUNCTION) and the correct QB64 Variable Types to use for the respective parameters.
  • The full description can be found at Microsoft Docs and is also valid for QB64.


See also



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