PIXELSIZE: Difference between revisions
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Adapted from code by Galleon
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(Created page with "{{DISPLAYTITLE:_PIXELSIZE}} The _PIXELSIZE function returns the color depth (Bits Per Pixel) of an image as 0 for text, 1 for 1 to 8 BPP or 4 for 32 bit. {{PageSyntax}} : {{Parameter|pixelSize%}} = _PIXELSIZE[({{Parameter|imageHandle&}})] {{PageDescription}} * If {{Parameter|imageHandle&}} is omitted, it is assumed to be the current write page. * Returns: ** 0 if the image or screen page specified by {{Parameter|imageHandle&}} is in text mode. ** 1 if the ima...") |
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''Snippet:'' Saving Images for later program use. Handle values could be saved to an array. | ''Snippet:'' Saving Images for later program use. Handle values could be saved to an array. | ||
{{TextStart}} | {{TextStart}} | ||
handle1& = _Getimage(sx1, sy1, sx2, sy2, sourcehandle&) ' function call | handle1& = _Getimage(sx1, sy1, sx2, sy2, sourcehandle&) ' function call | ||
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{{Cb|_PUTIMAGE}} (0, 0), sourcehandle&, h&, (sx1, sy1)-(sx2, sy2) 'image is not displayed | {{Cb|_PUTIMAGE}} (0, 0), sourcehandle&, h&, (sx1, sy1)-(sx2, sy2) 'image is not displayed | ||
GetImage& = h& | GetImage& = h& | ||
{{Cb|END FUNCTION}} | {{Cb|END FUNCTION}} | ||
{{TextEnd}} | {{TextEnd}} | ||
{{small|Adapted from code by Galleon}} | {{small|Adapted from code by Galleon}} | ||
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Revision as of 09:40, 2 July 2022
The _PIXELSIZE function returns the color depth (Bits Per Pixel) of an image as 0 for text, 1 for 1 to 8 BPP or 4 for 32 bit.
Syntax
- pixelSize% = _PIXELSIZE[(imageHandle&)]
Description
- If imageHandle& is omitted, it is assumed to be the current write page.
- Returns:
- 0 if the image or screen page specified by imageHandle& is in text mode.
- 1 if the image specified by imageHandle& is in 1 (B & W), 4 (16 colors) or 8 (256 colors) BPP mode.
- 4 if the image specified is a 24/32-bit compatible mode. Pixels use three bytes, one per red, green and blue color intensity.
- The SCREEN or _NEWIMAGE or _LOADIMAGE color mode (256 or 32) can influence the pixel sizes that can be returned.
- If imageHandle& is an invalid handle, then an invalid handle error occurs.
Examples
Snippet: Saving Images for later program use. Handle values could be saved to an array.
handle1& = _Getimage(sx1, sy1, sx2, sy2, sourcehandle&) ' function call FUNCTION GetImage& (sx1, sy1, sx2, sy2, sourcehandle&) bytespp = _PIXELSIZE(sourcehandle&) IF bytespp = 4 THEN Pal = 32 ELSE IF bytespp = 1 THEN Pal = 256 ELSE EXIT FUNCTION h& = _NEWIMAGE(ABS(sx2 - sx1) + 1, ABS(sy2 - sy1) + 1, Pal) _PUTIMAGE (0, 0), sourcehandle&, h&, (sx1, sy1)-(sx2, sy2) 'image is not displayed GetImage& = h& END FUNCTION |
More examples
- SAVEIMAGE (SUB to convert image to bitmap)
- SaveIcon32 (convert any image to icon)
- ThirtyTwoBit SUB (convert partial image to bitmap)
- Bitmaps
See also