GlPopAttrib: Difference between revisions
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(Created page with "{{DISPLAYTITLE:_glPopAttrib}} The '''_glPushAttrib''' and '''_glPopAttrib''' statements push and pop the attribute stack. {{PageSyntax}} : '''_glPopAttrib''' {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glpopattrib Microsoft Docs] and is also valid for QB64 usage. {{PageSeeAlso...") |
m (Protected "GlPopAttrib" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
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Revision as of 19:58, 1 September 2022
The _glPushAttrib and _glPopAttrib statements push and pop the attribute stack.
Syntax
- _glPopAttrib
Description
- OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
- The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.
See also
- SUB _GL
- _glBegin, _glEnd, _glGet, _glGetClipPlane
- _glGetError, _glGetLight, _glGetMap, _glGetMaterial
- _glGetPixelMap, _glGetPolygonStipple, _glGetString, _glGetTexEnv
- _glGetTexGen, _glGetTexImage, _glGetTexLevelParameter, _glGetTexParameter
- _glIsEnabled