SNDVOL: Difference between revisions

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(Created page with "{{DISPLAYTITLE:_SNDVOL}} The _SNDVOL statement sets the volume of a sound loaded in memory using a handle from the _SNDOPEN function. {{PageSyntax}} : _SNDVOL {{Parameter|handle&}}, {{Parameter|volume!}} {{PageDescription}} * {{Parameter|volume!}} is a value from 0 (silence) to 1 (full volume). * In versions '''prior to build 20170811/60''', the sound identified by {{Parameter|handle&}} must have been opened using the "VOL" capability to use...")
 
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{{PageExamples}}
{{PageExamples}}
{{CodeStart}} '' ''
{{CodeStart}}
h& = {{Cl|_SNDOPEN}}("bell.wav")
h& = {{Cl|_SNDOPEN}}("bell.wav")
{{Cl|_SNDVOL}} h&, 0.5
{{Cl|_SNDVOL}} h&, 0.5
{{Cl|_SNDPLAY}} h& '' ''
{{Cl|_SNDPLAY}} h&  
{{CodeEnd}}
{{CodeEnd}}


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{{PageNavigation}}
{{PageNavigation}}
[[Category:Latest]]

Revision as of 08:05, 8 July 2022

The _SNDVOL statement sets the volume of a sound loaded in memory using a handle from the _SNDOPEN function.


Syntax

_SNDVOL handle&, volume!


Description

  • volume! is a value from 0 (silence) to 1 (full volume).
  • In versions prior to build 20170811/60, the sound identified by handle& must have been opened using the "VOL" capability to use this function.


Examples

h& = _SNDOPEN("bell.wav")
_SNDVOL h&, 0.5
_SNDPLAY h& 


See also



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