BACKGROUNDCOLOR: Difference between revisions

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* Use it to get the current background color to restore it later in a program.
* Use it to get the current background color to restore it later in a program.
* In legacy [[SCREEN]] modes and in [[_NEWIMAGE]] 256 colors mode the color attribute/palette index is returned.
* In legacy [[SCREEN]] modes and in [[_NEWIMAGE]] 256 colors mode the color attribute/palette index is returned.
* In [[_NEWIMAGE]] 32-bit mode the [[_RGBA32]] value ('''&H00{{text|00|red}}{{text|00|green}}{{text|00|blue}}''' to '''&HFF{{text|FF|red}}{{text|FF|green}}{{text|FF|blue}}''') is returend, make sure to store it in an [[_UNSIGNED]] [[LONG]] variable (as seen in the syntax above with the '''~&''' suffix), otherwise the blue component may be lost.
* In [[_NEWIMAGE]] 32-bit mode the [[_RGBA32]] value ('''&H00{{Text|00|red}}{{Text|00|green}}{{Text|00|blue}}''' to '''&HFF{{Text|FF|red}}{{Text|FF|green}}{{Text|FF|blue}}''') is returend, make sure to store it in an [[_UNSIGNED]] [[LONG]] variable (as seen in the syntax above with the '''~&''' suffix), otherwise the blue component may be lost.





Revision as of 22:14, 11 February 2023

The _BACKGROUNDCOLOR function returns the current background color for an image handle or page.


Syntax

col~& = _BACKGROUNDCOLOR [(imageHandle&)]


Parameters

  • If imageHandle& is omitted, it is assumed to be the current write page or image designated by _DEST.
  • If imageHandle& is an invalid handle, an Invalid handle error occurs. Check handle values first. Zero designates the current screen.


Description

  • Use it to get the current background color to restore it later in a program.
  • In legacy SCREEN modes and in _NEWIMAGE 256 colors mode the color attribute/palette index is returned.
  • In _NEWIMAGE 32-bit mode the _RGBA32 value (&H00000000 to &HFFFFFFFF) is returend, make sure to store it in an _UNSIGNED LONG variable (as seen in the syntax above with the ~& suffix), otherwise the blue component may be lost.


Examples

Example
Storing the background color for later use.
SCREEN 0
COLOR 1, 3 'set color 1 as foreground, color 3 as background
CLS
col~& = _BACKGROUNDCOLOR
PRINT col~&
3


See also



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