DEFAULTCOLOR: Difference between revisions
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* Use it to get the current default (foreground) color to restore it later in a program. | * Use it to get the current default (foreground) color to restore it later in a program. | ||
* In legacy [[SCREEN]] modes and in [[_NEWIMAGE]] 256 colors mode the color attribute/palette index is returned. | * In legacy [[SCREEN]] modes and in [[_NEWIMAGE]] 256 colors mode the color attribute/palette index is returned. | ||
* In [[_NEWIMAGE]] 32-bit mode the [[_RGBA32]] value ('''&H00{{ | * In [[_NEWIMAGE]] 32-bit mode the [[_RGBA32]] value ('''&H00{{Text|00|red}}{{Text|00|green}}{{Text|00|blue}}''' to '''&HFF{{Text|FF|red}}{{Text|FF|green}}{{Text|FF|blue}}''') is returend, make sure to store it in an [[_UNSIGNED]] [[LONG]] variable (as seen in the syntax above with the '''~&''' suffix), otherwise the blue component may be lost. | ||
Revision as of 22:24, 11 February 2023
The _DEFAULTCOLOR function returns the current default (text/drawing) color for an image handle or page.
Syntax
- col~& = _DEFAULTCOLOR [(imageHandle&)]
Parameters
- If imageHandle& is omitted, it is assumed to be the current write page or image designated by _DEST.
- If imageHandle& is an invalid handle, an Invalid handle error occurs. Check handle values first. Zero designates the current screen.
Description
- Use it to get the current default (foreground) color to restore it later in a program.
- In legacy SCREEN modes and in _NEWIMAGE 256 colors mode the color attribute/palette index is returned.
- In _NEWIMAGE 32-bit mode the _RGBA32 value (&H00000000 to &HFFFFFFFF) is returend, make sure to store it in an _UNSIGNED LONG variable (as seen in the syntax above with the ~& suffix), otherwise the blue component may be lost.
Examples
- Example
- Storing the default color for later use. The default color is the color set as foreground.
SCREEN 0 COLOR 4, 7 'set color 4 as foreground, color 7 as background CLS col~& = _DEFAULTCOLOR PRINT col~& |
4
|
See also