PIXELSIZE: Difference between revisions
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Adapted from code by Galleon
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=== More examples === | === More examples === | ||
* [[SAVEIMAGE]] | * [[SAVEIMAGE]] | ||
* [[SaveIcon32]] | * [[SaveIcon32]] | ||
* [[ThirtyTwoBit SUB]] | * [[ThirtyTwoBit SUB]] | ||
* [[Bitmaps]] | * [[Bitmaps]] | ||
Revision as of 00:53, 29 January 2023
The _PIXELSIZE function returns the color depth (Bits Per Pixel) of an image as 0 for text, 1 for 1 to 8 BPP or 4 for 32 bit.
Syntax
- pixelSize% = _PIXELSIZE[(imageHandle&)]
Description
- If imageHandle& is omitted, it is assumed to be the current write page.
- Returns:
- 0 if the image or screen page specified by imageHandle& is in text mode.
- 1 if the image specified by imageHandle& is in 1 (B & W), 4 (16 colors) or 8 (256 colors) BPP mode.
- 4 if the image specified is a 24/32-bit compatible mode. Pixels use three bytes, one per red, green and blue color intensity.
- The SCREEN or _NEWIMAGE or _LOADIMAGE color mode (256 or 32) can influence the pixel sizes that can be returned.
- If imageHandle& is an invalid handle, then an invalid handle error occurs.
Examples
Snippet: Saving Images for later program use. Handle values could be saved to an array.
handle1& = _Getimage(sx1, sy1, sx2, sy2, sourcehandle&) ' function call FUNCTION GetImage& (sx1, sy1, sx2, sy2, sourcehandle&) bytespp = _PIXELSIZE(sourcehandle&) IF bytespp = 4 THEN Pal = 32 ELSE IF bytespp = 1 THEN Pal = 256 ELSE EXIT FUNCTION h& = _NEWIMAGE(ABS(sx2 - sx1) + 1, ABS(sy2 - sy1) + 1, Pal) _PUTIMAGE (0, 0), sourcehandle&, h&, (sx1, sy1)-(sx2, sy2) 'image is not displayed GetImage& = h& END FUNCTION |
More examples
See also