GlEnd: Difference between revisions
Jump to navigation
Jump to search
Created page with "{{DISPLAYTITLE:_glEnd}} The '''_glEnd''' statement does end a block of vertices of a primitive or a group of like primitives. {{PageSyntax}} : '''_glEnd''' {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glend Microsoft Docs] and is also valid for QB64 usage. {{PageSeeAlso}} * _..." |
m Protected "GlEnd" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) |
(No difference)
|
Revision as of 15:52, 21 July 2022
The _glEnd statement does end a block of vertices of a primitive or a group of like primitives.
Syntax
- _glEnd
Description
- OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
- The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.
See also