SNDVOL: Difference between revisions
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h& = {{Cl|_SNDOPEN}}("bell.wav") | h& = {{Cl|_SNDOPEN}}("bell.wav") | ||
{{Cl|_SNDVOL}} h&, 0.5 | {{Cl|_SNDVOL}} h&, 0.5 | ||
{{Cl|_SNDPLAY}} h& | {{Cl|_SNDPLAY}} h& | ||
{{CodeEnd}} | {{CodeEnd}} | ||
Revision as of 02:44, 23 January 2023
The _SNDVOL statement sets the volume of a sound loaded in memory using a handle from the _SNDOPEN function.
Syntax
- _SNDVOL handle&, volume!
Description
- volume! is a value from 0 (silence) to 1 (full volume).
- In versions prior to build 20170811/60, the sound identified by handle& must have been opened using the "VOL" capability to use this function.
Examples
h& = _SNDOPEN("bell.wav") _SNDVOL h&, 0.5 _SNDPLAY h& |
See also