_SNDRAWDONE

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_SNDRAWDONE ensures that the final buffer portion is played in short sound effects even if it is incomplete.


Syntax

_SNDRAWDONE [pipeHandle&]


Parameters

  • The optional pipeHandle& parameter refers to the sound pipe opened using _SNDOPENRAW.


Description

  • Use to force playing small buffers of _SNDRAW data.


Availability


See also



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