GlPolygonMode
_glPolygonMode: select a polygon rasterization mode
Syntax
SUB _glPolygonMode (BYVAL face AS _UNSIGNED LONG, BYVAL mode AS _UNSIGNED LONG) void _glPolygonMode(GLenum face, GLenum mode);
- face
- Specifies the polygons that mode applies to. Must be Template:KW for front- and back-facing polygons.
- mode
- Specifies how polygons will be rasterized. Accepted values are Template:KW, Template:KW, and Template:KW. The initial value is Template:KW for both front- and back-facing polygons.
Description
_glPolygonMode controls the interpretation of polygons for rasterization. face describes which polygons mode applies to: both front and back-facing polygons (Template:KW). The polygon mode affects only the final rasterization of polygons. In particular, a polygon's vertices are lit and the polygon is clipped and possibly culled before these modes are applied.
Three modes are defined and can be specified in mode:
- Template:KW
- Polygon vertices that are marked as the start of a boundary edge are drawn as points. Point attributes such as Template:KW and Template:KW control the rasterization of the points. Polygon rasterization attributes other than Template:KW have no effect.
- Template:KW
- Boundary edges of the polygon are drawn as line segments. Line attributes such as Template:KW and Template:KW control the rasterization of the lines. Polygon rasterization attributes other than Template:KW have no effect.
- Template:KW
- The interior of the polygon is filled. Polygon attributes such as Template:KW control the rasterization of the polygon.
Examples
To draw a surface with outlined polygons, call
<source lang="cpp">
glPolygonMode(, );
</source>
Vertices are marked as boundary or nonboundary with an edge flag. Edge flags are generated internally by the GL when it decomposes triangle stips and fans.
Template:KW is generated if either face or mode is not an accepted value.
Template:KW with argument Template:KW
See also
SUB _GL Template:KW, Template:KW
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