GlGenTextures

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Revision as of 06:00, 1 May 2022 by SMcNeill (talk | contribs) (Created page with "'''_glGenTextures:''' generate texture names {{PageSyntax}} SUB _glGenTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG) void '''_glGenTextures'''(GLsizei {{Parameter|n}}, GLuint * {{Parameter|textures}}); ; n : Specifies the number of texture names to be generated. ; textures : Specifies an array in which the generated texture names are stored. {{PageDescription}} '''_glGenTextures''' returns {{Parameter|n}} texture names in {{Parameter|textures}}. There...")
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_glGenTextures: generate texture names


Syntax

 SUB _glGenTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG)
 void _glGenTextures(GLsizei n, GLuint * textures);


n
Specifies the number of texture names to be generated.
textures
Specifies an array in which the generated texture names are stored.


Description

_glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to _glGenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see Template:KW).

Texture names returned by a call to _glGenTextures are not returned by subsequent calls, unless they are first deleted with Template:KW.


Template:PageErrors

Template:KW is generated if n is negative.


Template:PageUseWith

Template:KW


See also

SUB _GL Template:KW, Template:KW, Template:KW


Template:PageCopyright

Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.