GlClearDepth

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Revision as of 06:08, 30 April 2022 by SMcNeill (talk | contribs) (Created page with "'''_glClearDepth:''' specify the clear value for the depth buffer {{PageSyntax}} :: SUB _glClearDepth (BYVAL depth AS DOUBLE) :: void '''_glClearDepth'''(GLdouble {{Parameter|depth}}); :: void '''_glClearDepthf'''(GLfloat {{Parameter|depth}}); ; depth : Specifies the depth value used when the depth buffer is cleared. The initial value is 1. {{PageDescription}} '''_glClearDepth''' specifies the depth value used by {{KW|_glClear}} to clear the depth buffer. Values s...")
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_glClearDepth: specify the clear value for the depth buffer


Syntax

SUB _glClearDepth (BYVAL depth AS DOUBLE)
void _glClearDepth(GLdouble depth);
void _glClearDepthf(GLfloat depth);
depth
Specifies the depth value used when the depth buffer is cleared. The initial value is 1.


Description

_glClearDepth specifies the depth value used by Template:KW to clear the depth buffer. Values specified by _glClearDepth are clamped to the range [0, 1].


Template:PageNotes

The type of the depth parameter was changed from GLclampf to GLfloat for _glClearDepthf and from GLclampd to GLdouble for _glClearDepth. This change is transparent to user code.


Template:PageUseWith

Template:KW with argument Template:KW

See also

SUB _GL Template:KW


Template:PageCopyright