GlPolygonOffset: Revision history

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  • curprev 06:0706:07, 1 May 2022SMcNeill talk contribs 1,847 bytes +1,847 Created page with "'''_glPolygonOffset:''' set the scale and units used to calculate depth values {{PageSyntax}} SUB _glPolygonOffset (BYVAL factor AS SINGLE, BYVAL units AS SINGLE) void '''_glPolygonOffset'''(GLfloat {{Parameter|factor}}, GLfloat {{Parameter|units}}); ; factor : Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. ; units : Is multiplied by an implementation-specific value to create a constant depth off..."