05-25-2024, 01:35 PM
very addictive game!
it is like car/bike game with simple scrolling trick. but scroll downward looks better in this game. i have tried to write a game like this in basica. but INKEY$ keyboard buffer problem was bad. i wish there was way to limit one keypress at a time. i know qb64 has functions for key press state but it could also be problematic. because cannot use _DELAY or _LIMIT, must be more clever enough about it. i did try to program with KEY ON and the like but i don't like arrow keys and function keys all the time.
working with threads is a pain. but it's the only way to get good response for user input and game flow.
it is like car/bike game with simple scrolling trick. but scroll downward looks better in this game. i have tried to write a game like this in basica. but INKEY$ keyboard buffer problem was bad. i wish there was way to limit one keypress at a time. i know qb64 has functions for key press state but it could also be problematic. because cannot use _DELAY or _LIMIT, must be more clever enough about it. i did try to program with KEY ON and the like but i don't like arrow keys and function keys all the time.
working with threads is a pain. but it's the only way to get good response for user input and game flow.