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Poly Blaster - a physics-based ball blasting game!
#11
(09-23-2024, 03:44 PM)TerryRitchie Wrote: Woohoo!
That is a monster score!

If you want to see a less balanced but far more visually explosive game, try changing line 565 from

`If game.rowCount% < 5 Then m! = 0.5 Else m! = 0.15`

to

`m! = 0.5`

I'm tempted to add easy/normal/difficult game start buttons and to have the above setting as easy, one that gradually decreases from 0.5 to 0.15 over 30 rows as normal and the current setting as difficult. What do you think?
RokCoder - dabbling in QB64pe for fun
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#12
(09-23-2024, 04:25 PM)RokCoder Wrote:
(09-23-2024, 03:44 PM)TerryRitchie Wrote: Woohoo!
That is a monster score!

If you want to see a less balanced but far more visually explosive game, try changing line 565 from

`If game.rowCount% < 5 Then m! = 0.5 Else m! = 0.15`

to

`m! = 0.5`

I'm tempted to add easy/normal/difficult game start buttons and to have the above setting as easy, one that gradually decreases from 0.5 to 0.15 over 30 rows as normal and the current setting as difficult. What do you think?
Heck ya, go for it. The game is super fun and adding difficulty will make it even better.
New to QB64pe? Visit the QB64 tutorial to get started.
QB64 Tutorial
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#13
Amazing work, RokCoder! +1  I need to study this. It's so clean and tidy.  Smile
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#14
(09-23-2024, 05:21 PM)TerryRitchie Wrote:
(09-23-2024, 04:25 PM)RokCoder Wrote:
(09-23-2024, 03:44 PM)TerryRitchie Wrote: Woohoo!
That is a monster score!

If you want to see a less balanced but far more visually explosive game, try changing line 565 from

`If game.rowCount% < 5 Then m! = 0.5 Else m! = 0.15`

to

`m! = 0.5`

I'm tempted to add easy/normal/difficult game start buttons and to have the above setting as easy, one that gradually decreases from 0.5 to 0.15 over 30 rows as normal and the current setting as difficult. What do you think?
Heck ya, go for it. The game is super fun and adding difficulty will make it even better.
Done! I've replaced the ZIP in the initial post with a new version featuring three difficulty levels (and it'll even keep your current high-score as the hard-level high score).
RokCoder - dabbling in QB64pe for fun
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#15
(09-23-2024, 05:58 PM)NakedApe Wrote: Amazing work, RokCoder! +1  I need to study this. It's so clean and tidy.  Smile

Thanks very much!

You just missed the new update. It now features difficulty levels. I've set the ball count to a maximum of 50 to keep things sane but it gets pretty dramatic in the easier levels now with balls flying all over the place!
RokCoder - dabbling in QB64pe for fun
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#16
WooHoo 2! (before the update, downloading that now)


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#17
(09-23-2024, 10:27 PM)TerryRitchie Wrote: WooHoo 2! (before the update, downloading that now)

That's frankly a ridiculously good score! You're five minutes early on grabbing the new build. I just fixed a bug that will likely affect you - score/hiscores were stored in integer variables instead of longs so could wrap around on easier levels. New version was uploaded just minutes ago.
RokCoder - dabbling in QB64pe for fun
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#18
(09-23-2024, 10:36 PM)RokCoder Wrote:
(09-23-2024, 10:27 PM)TerryRitchie Wrote: WooHoo 2! (before the update, downloading that now)

That's frankly a ridiculously good score! You're five minutes early on grabbing the new build. I just fixed a bug that will likely affect you - score/hiscores were stored in integer variables instead of longs so could wrap around on easier levels. New version was uploaded just minutes ago.

Gotcha, will re-download
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#19
WooHoo 3! Hard difficulty.

This game is freakin' addictive. I love it.


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#20
(09-24-2024, 05:12 AM)TerryRitchie Wrote: WooHoo 3! Hard difficulty.

This game is freakin' addictive. I love it.
I can only just beat your high score on hard level when I play on the medium level setting!

   
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