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Challenges - Printable Version +- QB64 Phoenix Edition (https://qb64phoenix.com/forum) +-- Forum: QB64 Rising (https://qb64phoenix.com/forum/forumdisplay.php?fid=1) +--- Forum: Prolific Programmers (https://qb64phoenix.com/forum/forumdisplay.php?fid=26) +---- Forum: bplus (https://qb64phoenix.com/forum/forumdisplay.php?fid=36) +---- Thread: Challenges (/showthread.php?tid=233) |
RE: Challenges - 2112 - 11-09-2025 That's great Dav, looks like a flower. I also like your game mazeball, I finished all 10 levels... great game. RE: Challenges - Dav - 11-10-2025 (11-09-2025, 02:58 PM)2112 Wrote: That's great Dav, looks like a flower. I also like your game mazeball, I finished all 10 levels... great game. Hey, thanks @2112. Glad you enjoyed MazeBall. Some of those higher levels are tricky, good job. Here's one more. Since bplus added plasma colors I had to follow. Layers of spiral patterns over a moving plasma background. - Dav Code: (Select All)
RE: Challenges - bplus - 11-10-2025 +1 @Dav I tried some mods on it last night but couldn't get better but did get very much worse, so I guess its already perfected! ![]() That is true plasma in the background. I suppose I made a mistake naming my coloring scheme plasma. I learned it in conjunction with a plasma creating program and the name stuck with me since. Perhaps I should change the names to ResetColoring and Coloring~&, ie Coloring instead of Plasma. Confuse less old time Basic coders. RE: Challenges - Dav - 11-16-2025 Have 1 more of these SinCos things, might as well post it too ... - Dav Code: (Select All)
RE: Challenges - Petr - 11-17-2025 @Dav Very nice! RE: Challenges - dbox - 11-17-2025 Couple of nice ones here @Dav. Mind if I add them to the QBJS samples? (https://boxgaming.github.io/qbjs-samples) RE: Challenges - Dav - 11-17-2025 Thanks, @Petr! @dbox: I don’t mind at all. Go right ahead! RE: Challenges - dbox - 11-17-2025 (11-17-2025, 04:10 AM)Dav Wrote: @dbox: I don’t mind at all. Go right ahead!Awesome, thanks! They have been added to the Dav collection: boxgaming.github.io/qbjs-samples/#author=Dav I particularly like this one: boxgaming.github.io/qbjs-samples/#src=sin-cos-play2.bas RE: Challenges - Dav - 11-17-2025 (11-17-2025, 02:29 PM)dbox Wrote:(11-17-2025, 04:10 AM)Dav Wrote: @dbox: I don’t mind at all. Go right ahead!Awesome, thanks! They have been added to the Dav collection: Cool! Thanks. Didn’t you get that exploding planet thing I made a couple yeras ago to work in qbjs? I seem to recall that one some reason. You added a sound effect or something extra I believe. Any code i ever post here you have my permission to adapt/incude in your qbjs project. Qbjs is wonderful. I have the offline version on my ipad home screen. EDIT: Found the exploding planet here: https://qb64phoenix.com/forum/showthread.php?tid=1970&pid=19507#pid19507 EDIT2: @CharlieJV, I also give you permission to use any of my code posted on the forum for your BAM project too if you wish. - Dav RE: Challenges - NakedApe - 11-17-2025 Great stuff, @Dav. Fun to play with! +1 |