Goblin's Gold Board Game - Printable Version +- QB64 Phoenix Edition (https://qb64phoenix.com/forum) +-- Forum: QB64 Rising (https://qb64phoenix.com/forum/forumdisplay.php?fid=1) +--- Forum: Code and Stuff (https://qb64phoenix.com/forum/forumdisplay.php?fid=3) +---- Forum: Games (https://qb64phoenix.com/forum/forumdisplay.php?fid=57) +----- Forum: Donald Foster (https://qb64phoenix.com/forum/forumdisplay.php?fid=58) +----- Thread: Goblin's Gold Board Game (/showthread.php?tid=1654) |
Goblin's Gold Board Game - Donald Foster - 05-02-2023 This is my take on the abstract strategy board game, Goblin's Gold. I have included a description of the game and how it's played. Hope you enjoy playing. Donald Goblin's Gold is a 2 to 4 player abstract strategy board game with some luck and memory. The object of the game is to get the Wizard back to your corner of the board first. The Wizard is placed in the center of a maze that has invisible walls. Each player, in turn, maneuvers the Wizard through the maze one step at a time. Once a player encounters a wall, that wall will appear and play goes to the next player trying to maneuver the Wizard back to their corner from that position on the maze. Paying attention to and remembering the moves of the other players can help you guide the Wizard back through a good known path. Or you can adventure out and try a shortcut to your corner of the board. For each move on the board, a circle will appear on the board indicating a space where the Wizard can be attempted to moved to. Game Controls: Keyboard to choose the number of players and pressing <ENTER>. Keyboard to choose Y or N to play game again when has ended and press <ENTER>. Left Mouse Button to choose space on the board to move Wizard to. Goblin's Gold.bas (Size: 12.76 KB / Downloads: 61) RE: Goblin's Gold Board Game - Donald Foster - 05-02-2023 Hello All, I wanted to mention, sometimes it takes several mouse clicks before the game will respond to that board position. If someone can figure out what is causing this to happen, that would be great. Thanks in advance. I forgot to mention under Game Controls, pressing <ESC> during game play will alternate between window and full screen modes as I use this feature in most of my games. Donald RE: Goblin's Gold Board Game - bplus - 05-02-2023 Hi Donald, good to see from you again! Quote:I wanted to mention, sometimes it takes several mouse clicks before the game will respond to that board position. If someone can figure out what is causing this to happen, that would be great. Thanks in advance. Try this code substitution for same section of code: Code: (Select All) GetMoveInput: Besides the Mouse Polling that looks like nicely written game <300 LOC no assets needed! RE: Goblin's Gold Board Game - Donald Foster - 05-02-2023 Thank you very much for the help bplus. It seems to have an improvement, thanks. I'm uploading a Youtube video that shows how the game is put together to set up the invisible walls, they are not placed completely random. There is a pattern to it. Also talks about the rules and a review of the game. Very interesting video. Donald RE: Goblin's Gold Board Game - bplus - 05-02-2023 @Donald Foster Great video, never heard of the game before. Do you simulate the "maze" making of shuffling those nine panels? Also still not happy with mouse click response, it may be I am expecting unrealistic responses. I will dig into this some more. RE: Goblin's Gold Board Game - Donald Foster - 05-02-2023 Hi bplus, No, I haven't made any shifting puzzle games yet. It shouldn't be too complicated. But, in order for it to look fairly good, I would need to cut up a photo in to 9 pieces and load them into the game. I usually hand draw my own graphic images, but I'm sure, with practice, I could work with images. I don't have a problem with mouse input with any of my other games, just this one. Maybe it's a fluke? Donald |