02-10-2025, 06:22 PM
broken link in wiki (SFML library)
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02-10-2025, 07:00 PM
SFML has had three major versions so far. Looking at the binding header, it is hard to say for which version it was designed. I am guessing 2.x.
From the comments in the binding header, it seems the author is John Onyon a.k.a Unseen Machine. You can get the 2.x headers and libraries from https://www.sfml-dev.org/download/sfml/2.6.2/. @RhoSigma check if you want to update/archive the page.
02-10-2025, 07:17 PM
(02-10-2025, 07:00 PM)a740g Wrote: SFML has had three major versions so far. Looking at the binding header, it is hard to say for which version it was designed. I am guessing 2.x.Thanks. I was also hoping the RAR might contain some sample QB64PE code for how to use the library. Any idea if that was the case?
02-10-2025, 07:31 PM
Unfortunately we don't have that file for re-upload. The only thing you can try is to PM the original author Unseen Machine, he's a member of our forum, but makes very rare visits. You find him over the "Member List" link at the top.
GuiTools, Blankers & other Projects:
https://qb64phoenix.com/forum/forumdisplay.php?fid=32 Libraries & useful Functions: https://qb64phoenix.com/forum/forumdisplay.php?fid=23
02-10-2025, 07:54 PM
(02-10-2025, 07:31 PM)RhoSigma Wrote: Unfortunately we don't have that file for re-upload. The only thing you can try is to PM the original author Unseen Machine, he's a member of our forum, but makes very rare visits. You find him over the "Member List" link at the top.Thanks RhoSigma. I can try that. Also I think Spriggsy has posted some API code to do what I was looking for, just am not at my QB64PE machine to try out his examples yet, will do later.
02-11-2025, 03:08 AM
You may try the internet archive and wayback machine as well. It's possible the file could have been copied to one of the mirrors there as well, sometime in the past. I'd suggest taking a look about 10 years ago or more.
02-11-2025, 03:33 AM
Digging... 1.6 was released in 2010. 2.0 was released in 2013.
The file was added to the wiki in 2012... So I would say this is what you need: https://www.sfml-dev.org/download/sfml/1.6/ (See what just a little internet digging can do for you? ![]()
(Also noticed while digging: The reason this file was never included with the wiki is rather simple -- it was never part of the wiki. All it ever was, was a link to someone's private dropbox box. Since this is over a dozen years old, I can't imagine that dropbox and file still existing anywhere anymore, thus the issue.)
Note #312 (or whichever note I'm up to now): Keep in mind that this was written back over a dozen years ago. This was *ONLY* a 32-bit library, and will only work on 32-bit versions. QB64 Official won't work with this library *at all*, as they have no 32-bit version. We *might*, but you'll have to make certain to download our 32-bit version and not try to use it with 64-bit QB64PE. You can't just swap 32-bit libraries into 64-bit code, or vice-versa. If you're going to try this, let us know how it turns out and report back on what you accomplish with it. If it's too restrictive with modern systems and too obsoleted, it might be time to move that old page from the wiki and just archive it for historical preservation so people don't attempt to use it for reference anymore. (02-11-2025, 03:44 AM)SMcNeill Wrote: (Also noticed while digging: The reason this file was never included with the wiki is rather simple -- it was never part of the wiki. All it ever was, was a link to someone's private dropbox box. Since this is over a dozen years old, I can't imagine that dropbox and file still existing anywhere anymore, thus the issue.)Thanks for all that digging... I think the 32-bit limitation is the rub. I haven't had a chance yet to try Spriggsy's code, but I'll do that next. I'm just looking to record digital audio (like from a microphone on the PC) from inside a 64-bit QB64PE program. |
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