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A method to draw lines of variable thickness making use of rotozoom2
has routines to draw a line of any pixel thickness, outlined polygons, and filled polygons with a few different fill methods.,
I've made heavy use of B+'s code to get this working.
Code: (Select All) _Title "Drawing with lines of variable thickness"
'by James D. Jarvis adapted using code by B+
' this uses RotoZoom2 to draw a line of any thickness.
'
Randomize Timer
Const xmax = 800
Const ymax = 600
Screen _NewImage(xmax, ymax, 32)
_ScreenMove _Middle
px = 0: py = 0: t = 0
Do
Cls
_Limit 30
dline 100, 100, 300, 300, _RGB32(100, 200, 200), 20
dline 100, 300, 300, 300, _RGB32(100, 200, 200), 20
rotopoly2 300, 300, 150, 90, 0, _RGB32(100, 200, 200), 6.5
tripoly 300, 300, 50, 90, 0, _RGB32(200, 100, 100)
rotopoly2 300, 300, 50, 90, 0, _RGB32(100, 200, 200), 1.5
fillpoly 300, 100, 40, 72, 0, _RGB32(100, 100, 200), _RGB32(80, 0, 0), 1.5, "noise"
fillpoly 400, 100, 40, 60, 0, _RGB32(180, 180, 0), _RGB32(180, 180, 0), 1.5, "af"
fillpoly 500, 100, 40, 120, 0, _RGB32(100, 100, 200), _RGB32(250, 250, 0), 4, "VV"
fillpoly 600, 100, 40, 90, 0, _RGB32(100, 100, 200), _RGB32(0, 180, 180), 6, "hh"
px = px + 3: py = py + 2: t = t + 1
If px > _Width Then px = 0
If py > _Height Then py = 0
If t > 360 Then t = 1
fillpoly px, py, 20, 90, t, _RGB32(250, 250, 250), _RGB32(200, 200, 0), 4, "AH"
_Display
kk$ = InKey$
Loop Until kk$ = Chr$(27)
Function Rtan2 (x1, y1, x2, y2)
'get the angle (in radians) from x1,y1 to x2,y2
deltaX = x2 - x1
deltaY = y2 - y1
rtn = _Atan2(deltaY, deltaX)
If rtn < 0 Then Rtan2 = rtn + (2 * _Pi) Else Rtan2 = rtn
End Function
Sub circleBF (cx As Long, cy As Long, r As Long, klr As _Unsigned Long)
rsqrd = r * r
y = -r
While y <= r
x = Sqr(rsqrd - y * y)
Line (cx - x, cy + y)-(cx + x, cy + y), klr, BF
y = y + 1
Wend
End Sub
'====================================================================
' draw a line of color klr and thickness thk
'====================================================================
Sub dline (x1, y1, x2, y2, klr As _Unsigned Long, thk)
storeDest& = _Dest
hyp = Sqr((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) 'detrmine the length of the line
yy = 1 * thk
xx = Int(hyp + .9)
II& = _NewImage(xx, Int(yy + .5), 32)
_Dest II&
Line (0, 0)-(xx, yy), klr, BF 'draw the line in the temporary image buffer
centerx = (x1 + x2) / 2
centery = (y1 + y2) / 2
_Dest storeDest&
rotation = Rtan2(x1, y1, x2, y2) 'find the angle of the line in radians as rotozoom2 uses radians
RotoZoom2 centerx, centery, II&, 1, 1, rotation 'copy the line to it's position on the screen using rotozoom2
_FreeImage II&
End Sub
'This sub gives really nice control over displaying an Image.
Sub RotoZoom2 (centerX As Long, centerY As Long, Image As Long, xScale As Single, yScale As Single, Rotation As Single)
Dim px(3) As Single: Dim py(3) As Single
W& = _Width(Image&): H& = _Height(Image&)
px(0) = -W& / 2: py(0) = -H& / 2: px(1) = -W& / 2: py(1) = H& / 2
px(2) = W& / 2: py(2) = H& / 2: px(3) = W& / 2: py(3) = -H& / 2
sinr! = Sin(-Rotation): cosr! = Cos(-Rotation)
For i& = 0 To 3
x2& = (px(i&) * cosr! + sinr! * py(i&)) * xScale + centerX: y2& = (py(i&) * cosr! - px(i&) * sinr!) * yScale + centerY
px(i&) = x2&: py(i&) = y2&
Next
_MapTriangle (0, 0)-(0, H& - 1)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(1), py(1))-(px(2), py(2))
_MapTriangle (0, 0)-(W& - 1, 0)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(3), py(3))-(px(2), py(2))
End Sub
'====================================================================
' rotopoly2 draws a polygon wit variable line thickness
'====================================================================
Sub rotopoly2 (cx, cy, rr, shapedeg, turn, klr As _Unsigned Long, thk)
x = 0
y = 0
For deg = turn To turn + 360 Step shapedeg
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
'If x <> 0 Then Line (cx + x, cy + y)-(cx + x2, cy + y2), klr
If x <> 0 Then dline cx + x, cy + y, cx + x2, cy + y2, klr, thk
x = x2
y = y2
circleBF (cx + x2), (cy + y2), (thk) \ 2, klr 'fills in the open gap at polygon line intersections
Next
End Sub
'====================================================================
' triploy draw a filled polygon by rendereing multiple triangles of the same color
'====================================================================
Sub tripoly (cx, cy, rr, shapedeg, turn, klr As _Unsigned Long)
storeDest& = _Dest
I& = _NewImage(3, 3, 32)
_Dest I&
Line (0, 0)-(_Width, _Height), klr, BF
x = 0
y = 0
_Dest storeDest&
For deg = turn To turn + 360 Step shapedeg
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
If x <> 0 Then _MapTriangle (0, 0)-(0, 2)-(2, 2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
x = x2
y = y2
Next
_FreeImage I&
End Sub
'====================================================================
'fillpoly creates filled polygons
'a temporary image is created and trignels for each segment of that tmeporary image are copied to the screen
'currently 7 modes are defined
'CF- color fill, HH - horizontal line fill, VV- vertical line fill
'AF - alternating segment color fill, AH & AV are alternationg horizonatl or vetical
'noise- creaes a fill of randomly colore points
'======================================================================
Sub fillpoly (cx, cy, rr, shapedeg, turn, klr1 As _Unsigned Long, klr2 As _Unsigned Long, thk, mode$)
storeDest& = _Dest
siz = (rr * Cos(0.01745329 * deg)) * 2
sx = siz / 2: sy = siz / 2
I& = _NewImage(siz, siz, 32)
_Dest I&
Select Case UCase$(mode$)
Case "CF", "AF"
Line (0, 0)-(siz, siz), klr2, BF
Case "HH", "AH"
For y = 0 To siz Step thk
Line (0, y)-(siz, y - 1 + thk / 2), klr2, BF
Next
Case "VV", "AV"
For x = 0 To siz Step thk
Line (x, 0)-(x - 1 + thk / 2, siz), klr2, BF
Next
Case "NOISE"
For y = 0 To siz
For x = 0 To siz
PSet (x, y), _RGB32(Rnd * 256, Rnd * 256, Rnd * 256)
Next x
Next y
End Select
x = 0
y = 0
_Dest storeDest&
sc = 0
For deg = turn To turn + 360 Step shapedeg
sc = sc + 1
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
If x <> 0 Then
Select Case UCase$(mode$)
Case "AF", "AH", "AV"
If (sc Mod 2) <> 0 Then _MapTriangle (sx, sy)-(sx + x, sy + y)-(sx + x2, sy + y2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
Case Else
_MapTriangle (sx, sy)-(sx + x, sy + y)-(sx + x2, sy + y2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
End Select
End If
x = x2
y = y2
Next
_FreeImage I&
If klr1 <> 0 Then rotopoly2 cx, cy, rr, shapedeg, turn, klr1, thk
End Sub
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10-17-2022, 06:42 PM
What an interesting way to do a thick line, or even a rectangle at an angle! Plus it's so smooth!
b = b + ...
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Thank you. someday I hope to figure out an efficient way to close the gaps the line segments as sometimes the circles don't quite get it right because of how non-integer values are plotted on the screen.
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Are you talking about this?
Code: (Select All) Sub circleBF (cx As Long, cy As Long, r As Long, klr As _Unsigned Long)
rsqrd = r * r
y = -r
While y <= r
x = Sqr(rsqrd - y * y)
Line (cx - x, cy + y)-(cx + x, cy + y), klr, BF
y = y + 1
Wend
End Sub
Try all integers but nothing beats this in speed and accuracy not even memory methods:
Code: (Select All) 'the standard for a filled circle
Sub fcirc (CX As Long, CY As Long, R As Long, C As _Unsigned Long)
Dim Radius As Long, RadiusError As Long
Dim X As Long, Y As Long
Radius = Abs(R): RadiusError = -Radius: X = Radius: Y = 0
If Radius = 0 Then PSet (CX, CY), C: Exit Sub
Line (CX - X, CY)-(CX + X, CY), C, BF
While X > Y
RadiusError = RadiusError + Y * 2 + 1
If RadiusError >= 0 Then
If X <> Y + 1 Then
Line (CX - Y, CY - X)-(CX + Y, CY - X), C, BF
Line (CX - Y, CY + X)-(CX + Y, CY + X), C, BF
End If
X = X - 1
RadiusError = RadiusError - X * 2
End If
Y = Y + 1
Line (CX - X, CY - Y)-(CX + X, CY - Y), C, BF
Line (CX - X, CY + Y)-(CX + X, CY + Y), C, BF
Wend
End Sub
b = b + ...
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Oh I meant in the gaps that are created by thick lines. Without the little circle to fill the point where the segments lines meet there are gaps in what is drawn. Getting the little circles faster is always better of course.
Looking at the code I realized how darn easy it would be to make dashed and dotted lines. I'll have to refine it all a little bit before posting the update but here's a screen shot from just minutes of coding:
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It grows.... added dashed lines , rectangles, monochrome tiled patterns (for loose tiles and rectangles for now, I'll get it into the other shapes eventually). I certainly have to update some of the earlier functions.
dashed line- draw a dashed line with dashes, spaces, circles, and ascii characters
drect - draw just an outlined rectangle
fillrect- draw a filled rect with support for multiple style of fill and line
dashed lines use comma separated lists of instructions to do their thing:
"D20,S8,c3,s8" is a dashed line where each span that wits will be a dash "20 pixels long a gap 8 pixels wide with a circle a radius of pixels trailed space of 8 pixles" that will be repeated across the run of the line.
Have to put in error trapping for absence of a comma separator because it hangs if they aren't there.
There's a couple "internal" routines to parse the dash and mode commands that could be used elsewhere.
The beginning is just my messy development demo, press keys or enter to move along through it.
Code: (Select All) _Title "Drawing with lines of variable thickness"
'by James D. Jarvis adapted using code by B+
' this uses RotoZoom2 to draw a line of any thickness.
'
'$dynamic
Randomize Timer
Const xmax = 800
Const ymax = 600
Screen _NewImage(xmax, ymax, 32)
_ScreenMove _Middle
Dim Shared w$(0) '<- must be included for soem of the subds to work well
px = 0: py = 0: t = 0
Do
Cls
_Limit 30
dline 100, 100, 300, 300, _RGB32(100, 200, 200), 20
dline 100, 300, 300, 300, _RGB32(100, 200, 200), 20
rotopoly2 300, 300, 150, 90, 0, _RGB32(100, 200, 200), 6.5
tripoly 300, 300, 50, 90, 0, _RGB32(200, 100, 100)
rotopoly2 300, 300, 50, 90, 0, _RGB32(100, 200, 200), 1.5
fillpoly 300, 100, 40, 72, 0, _RGB32(100, 100, 200), _RGB32(80, 0, 0), 1.5, "noise"
fillpoly 400, 100, 40, 60, 0, _RGB32(180, 180, 0), _RGB32(180, 180, 0), 1.5, "af"
fillpoly 500, 100, 40, 120, 0, _RGB32(100, 100, 200), _RGB32(250, 250, 0), 4, "VV"
fillpoly 600, 100, 40, 90, 0, _RGB32(100, 100, 200), _RGB32(0, 180, 180), 6, "hh"
px = px + 3: py = py + 2: t = t + 1
If px > _Width Then px = 0
If py > _Height Then py = 0
If t > 360 Then t = 1
fillpoly px, py, 20, 90, t, _RGB32(250, 250, 250), _RGB32(200, 200, 0), 4, "AH"
_Display
kk$ = InKey$
Loop Until kk$ = Chr$(27)
Cls
_AutoDisplay
t1 = Timer
For n = 1 To 60000
dline Rnd * _Width, Rnd * _Height, Rnd * _Width, Rnd * _Height, _RGB32(Rnd * 256, Rnd * 256, Rnd * 256), Int(1 + Rnd * 20)
Next n
t2 = Timer
Print "that took "; t2 - t1; " seconds"
Input " ..."; any$
Cls
m$(1) = "cf": m$(2) = "af": m$(3) = "hh": m$(4) = "vv": m$(5) = "ah": m$(6) = "av"
t3 = Timer
For p = 1 To 20000
fillpoly Rnd * _Width, Rnd * _Height, 4 + Rnd * 40, 360 / (2 + Int(Rnd * 20)), Rnd * 360, _RGB32(Rnd * 256, Rnd * 256, Rnd * 256), _RGB32(Rnd * 256, Rnd * 256, Rnd * 256), Int(1 + Rnd * 8), m$(1 + Rnd * 6)
Next p
t4 = Timer
Print "20000 random shapes in "; t4 - t3; " seconds"
Input "...", a$
Cls
fillpoly 400, 300, 100, 72, 0, _RGB32(100, 100, 100), _RGB32(200, 200, 0), 4, "V17"
dashedline 5, 5, 300, 5, _RGB32(200, 200, 0), 20, "d40,s12,c8,s12"
dashedline 300, 5, 450, 305, _RGB32(200, 200, 0), 60, "c25,s12,c15,s12"
dashedline 450, 305, 550, 105, _RGB32(200, 200, 0), 2, "d25,s3,d15,s3"
dashedline 10, 205, 300, 405, _RGB32(250, 200, 0), 20, "A42,A42,A45"
dashedline 300, 405, 300, 590, _RGB32(250, 200, 0), 20, "A42,A42,A45"
dashedline 10, 100, 100, 100, _RGB32(250, 0, 0), 16, "A42,A45,A42,A32"
drect 50, 100, 80, 30, 37, _RGB32(200, 100, 0), 4
fillrect 100, 150, 80, 30, -45, _RGB32(200, 100, 0), _RGB32(200, 200, 0), 4, "B", "Mf1f1f1f1f1f1f1f1fff1f1fff1fff1f1f1f1fff1fff1f1fff1fff1f1f1fff1f1"
fillrect 200, 150, 80, 130, 15, _RGB32(200, 100, 0), _RGB32(0, 200, 0), 4, "B", "M0101010101e1010101e100101010101e001e00001e01e000000001e01e001e00"
'=============================================================================
Function Rtan2 (x1, y1, x2, y2)
'get the angle (in radians) from x1,y1 to x2,y2
deltaX = x2 - x1
deltaY = y2 - y1
rtn = _Atan2(deltaY, deltaX)
If rtn < 0 Then Rtan2 = rtn + (2 * _Pi) Else Rtan2 = rtn
End Function
Sub circleBF (cx As Long, cy As Long, r As Long, klr As _Unsigned Long)
rsqrd = (r + .1) * (r + .1)
y = -r
While y <= r
x = Sqr(rsqrd - y * y)
Line (cx - x, cy + y)-(cx + x, cy + y), klr, BF
y = y + 1
Wend
End Sub
'====================================================================
' draw a line of color klr and thickness thk
'lines are centered on their coordinates
'====================================================================
Sub dline (x1, y1, x2, y2, klr As _Unsigned Long, thk)
storeDest& = _Dest
hyp = Sqr((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) 'detrmine the length of the line
yy = 1 * thk
xx = Int(hyp + .9)
II& = _NewImage(xx, Int(yy + .5), 32)
_Dest II&
Line (0, 0)-(xx, yy), klr, BF 'draw the line in the temporary image buffer
centerx = (x1 + x2) / 2
centery = (y1 + y2) / 2
_Dest storeDest&
rotation = Rtan2(x1, y1, x2, y2) 'find the angle of the line in radians as rotozoom2 uses radians
RotoZoom2 centerx, centery, II&, 1, 1, rotation 'copy the line to it's position on the screen using rotozoom2
_FreeImage II&
End Sub
'This sub gives really nice control over displaying an Image.
Sub RotoZoom2 (centerX As Long, centerY As Long, Image As Long, xScale As Single, yScale As Single, Rotation As Single)
Dim px(3) As Single: Dim py(3) As Single
W& = _Width(Image&): H& = _Height(Image&)
px(0) = -W& / 2: py(0) = -H& / 2: px(1) = -W& / 2: py(1) = H& / 2
px(2) = W& / 2: py(2) = H& / 2: px(3) = W& / 2: py(3) = -H& / 2
sinr! = Sin(-Rotation): cosr! = Cos(-Rotation)
For i& = 0 To 3
x2& = (px(i&) * cosr! + sinr! * py(i&)) * xScale + centerX: y2& = (py(i&) * cosr! - px(i&) * sinr!) * yScale + centerY
px(i&) = x2&: py(i&) = y2&
Next
_MapTriangle (0, 0)-(0, H& - 1)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(1), py(1))-(px(2), py(2))
_MapTriangle (0, 0)-(W& - 1, 0)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(3), py(3))-(px(2), py(2))
End Sub
'====================================================================
' rotopoly2 draws a polygon wit variable line thickness
'====================================================================
Sub rotopoly2 (cx, cy, rr, shapedeg, turn, klr As _Unsigned Long, thk)
x = 0
y = 0
For deg = turn To turn + 360 Step shapedeg
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
'If x <> 0 Then Line (cx + x, cy + y)-(cx + x2, cy + y2), klr
If x <> 0 Then dline cx + x, cy + y, cx + x2, cy + y2, klr, thk
x = x2
y = y2
circleBF (cx + x2), (cy + y2), (thk) \ 2, klr 'fills in the open gap at polygon line intersections
Next
End Sub
'====================================================================
' triploy draw a filled polygon by rendereing multiple triangles of the same color
'====================================================================
Sub tripoly (cx, cy, rr, shapedeg, turn, klr As _Unsigned Long)
storeDest& = _Dest
I& = _NewImage(3, 3, 32)
_Dest I&
Line (0, 0)-(_Width, _Height), klr, BF
x = 0
y = 0
_Dest storeDest&
For deg = turn To turn + 360 Step shapedeg
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
If x <> 0 Then _MapTriangle (0, 0)-(0, 2)-(2, 2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
x = x2
y = y2
Next
_FreeImage I&
End Sub
'====================================================================
'fillpoly creates filled polygons
'a temporary image is created and trignels for each segment of that tmeporary image are copied to the screen
'currently 7 modes are defined
'CF- color fill, HH - horizontal line fill, VV- vertical line fill
'AF - alternating segment color fill, AH & AV are alternationg horizonatl or vetical
'noise- creaes a fill of randomly colore points
'======================================================================
Sub fillpoly (cx, cy, rr, shapedeg, turn, klr1 As _Unsigned Long, klr2 As _Unsigned Long, thk, mode$)
storeDest& = _Dest
siz = (rr * Cos(0.01745329 * deg)) * 2
sx = siz / 2: sy = siz / 2
I& = _NewImage(siz, siz, 32)
_Dest I&
Select Case UCase$(mode$)
Case "CF", "AF"
Line (0, 0)-(siz, siz), klr2, BF
Case "HH", "AH"
For y = 0 To siz Step thk
Line (0, y)-(siz, y - 1 + thk / 2), klr2, BF
Next
Case "VV", "AV"
For x = 0 To siz Step thk
Line (x, 0)-(x - 1 + thk / 2, siz), klr2, BF
Next
Case "H2", "H3", "H4", "H5", "H6", "H7", "H8", "H9", "H10", "H11", "H12", "H13", "H14", "H15", "H16", "H17", "H18", "H19", "H20"
tt = Val(Right$(mode$, Len(mode$) - 1))
For y = 0 To siz Step (tt * 2)
Line (0, y)-(siz, y - 1 + tt), klr2, BF
Next
Case "V2", "V3", "V4", "V5", "V6", "V7", "V8", "V9", "V10", "V11", "V12", "V13", "V14", "V15", "V16", "V17", "V18", "V19", "V20"
tt = Val(Right$(mode$, Len(mode$) - 1))
For x = 0 To siz Step (tt * 2)
Line (x, 0)-(x - 1 + tt, siz), klr2, BF
Next
Case "NOISE"
For y = 0 To siz
For x = 0 To siz
PSet (x, y), _RGB32(Rnd * 256, Rnd * 256, Rnd * 256)
Next x
Next y
End Select
x = 0
y = 0
_Dest storeDest&
sc = 0
For deg = turn To turn + 360 Step shapedeg
sc = sc + 1
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
If x <> 0 Then
Select Case UCase$(mode$)
Case "AF", "AH", "AV"
If (sc Mod 2) <> 0 Then _MapTriangle (sx, sy)-(sx + x, sy + y)-(sx + x2, sy + y2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
Case Else
_MapTriangle (sx, sy)-(sx + x, sy + y)-(sx + x2, sy + y2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
End Select
End If
x = x2
y = y2
Next
_FreeImage I&
If klr1 <> 0 Then rotopoly2 cx, cy, rr, shapedeg, turn, klr1, thk
End Sub
'====================================================================
' draw a dashed line of color klr and thickness thk
' dashed lines are drawn by following simple comands in a comm sperated list
' d# for dash # pixels long s# for space # pixels long
'c# for a cricle of radius #.... note circles larger than line thichness will be cut off
'====================================================================
Sub dashedline (x1, y1, x2, y2, klr As _Unsigned Long, thk, dash$)
storeDest& = _Dest
hyp = Sqr((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) 'determine the length of the line
yy = 1 * thk
xx = Int(hyp + .9)
II& = _NewImage(xx, Int(yy + .5), 32)
_Dest II&
dw = safewords(dash$, ",", w$())
_Dest II&
ll = 0
s = 0
Do
For s = 1 To dw
dd$ = _Trim$(Left$(w$(s), 1))
Select Case dd$
Case "D", "d"
sl = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
Line (ll, 0)-(ll + sl, yy), klr, BF
ll = ll + sl
Case "S", "s"
sl = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
ll = ll + sl
Case "C", "c"
sl = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
cx = ll + sl
cy = yy / 2
circleBF cx, cy, sl, klr
ll = ll + (sl * 2)
Case "A", "a"
Color klr
ch = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
_PrintString (ll, yy / 2 - _FontHeight / 2), Chr$(ch)
ll = ll + _FontWidth
End Select
Next s
Loop Until ll >= xx
' Line (0, 0)-(xx, yy), klr, BF 'draw the line in the temporary image buffer
centerx = (x1 + x2) / 2
centery = (y1 + y2) / 2
_Dest storeDest&
rotation = Rtan2(x1, y1, x2, y2) 'find the angle of the line in radians as rotozoom2 uses radians
RotoZoom2 centerx, centery, II&, 1, 1, rotation 'copy the line to it's position on the screen using rotozoom2
_FreeImage II&
End Sub
Function wordcount (txt$, sep$)
'count the words in string txt$ using sep$ as the separator in the string
ex = 0
Do
c = InStr(cc, txt$, sep$)
If c Then
wCount = wCount + 1
cc = c + 1
Else
If tmpLng2 < (Len(txt$) + 1) Then wCount = wCount + 1
ex = 1
End If
Loop Until ex = 1
wordcount = wCount
End Function
Function safewords (txt$, sep$, w$())
'same as gwords but it does not clean up punctuation
wc = wordcount(txt$, sep$)
If wc > 0 Then
ReDim w$(wc)
cc = 1
parsedCount = 0
Do
c = InStr(cc, txt$, sep$)
If c > 0 Then
parsedCount = parsedCount + 1
w$(parsedCount) = Mid$(txt$, cc, c - cc)
cc = c + 1
Else
If cc < (Len(txt$) + 1) Then
parsedCount = parsedCount + 1
w$(parsedCount) = Mid$(txt$, cc)
End If
Exit Do
End If
Loop
End If
For w = 1 To wc
w$(w) = _Trim$(w$(w))
Next w
safewords = wc
End Function
Sub drect (xa, ya, WW, HH, ang, klr As _Unsigned Long, thk)
storeDest& = _Dest
Ir& = _NewImage(WW + thk, HH + thk, 32)
_Dest Ir&
dline 0, thk / 2, WW + thk / 2, thk / 2, klr, thk
dline 0, HH + thk / 2, WW + thk / 2, HH + thk / 2, klr, thk
dline thk / 2, 0, thk / 2, HH + thk / 2, klr, thk
dline WW + thk / 2, 0, WW + thk / 2, HH + thk / 2, klr, thk
_Dest storeDest&
RotoZoom2 xa + WW / 2, ya + HH / 2, Ir&, 1, 1, _D2R(ang)
_FreeImage Ir&
End Sub
Sub fillrect (xa, ya, WW, HH, ang, klr1 As _Unsigned Long, klr2 As _Unsigned Long, thk, lmode$, fmode$)
lm$ = UCase$(Left$(_Trim$(lmode$), 1))
fm$ = UCase$(Left$(_Trim$(fmode$), 1))
storeDest& = _Dest
Ir& = _NewImage(WW + thk, HH + thk, 32)
_Dest Ir&
Select Case fm$
Case "H"
h$ = _Trim$(fmode$)
hv = Val(Right$(h$, Len(h$) - 1))
For y = thk / 2 To HH - thk / 2 Step (hv * 2)
Line (thk / 2, y)-(thk / 2 + WW, y + hv), klr2, BF
Next
Case "V"
v$ = _Trim$(fmode$)
cv = Val(Right$(v$, Len(v$) - 1))
For x = thk / 2 To WW - thk / 2 Step (cv * 2)
Line (x, thk / 2)-(x + cv, thk / 2 + HH), klr2, BF
Next
Case "M"
tile$ = _Trim$(fmode$)
tile$ = Right$(tile$, Len(tile$) - 1)
bb$ = bpad$(tile$)
For y = thk / 2 To thk / 2 + HH Step 16
For x = thk / 2 To thk / 2 + WW Step 16
monotile16 x, y, bb$, klr2
Next
Next
Case Else
Line (thk / 2, thk / 2)-(thk / 2 + WW, thk / 2 + HH), klr2, BF
End Select
Select Case lm$
Case "B"
dline 0, thk / 2, WW + thk / 2, thk / 2, klr1, thk
dline 0, HH + thk / 2, WW + thk / 2, HH + thk / 2, klr1, thk
dline thk / 2, 0, thk / 2, HH + thk / 2, klr1, thk
dline WW + thk / 2, 0, WW + thk / 2, HH + thk / 2, klr1, thk
Case "D"
dash$ = _Trim$(lmode$)
dash$ = Right$(dash$, Len(dash$) - 1)
dashedline 0, thk / 2, WW + thk / 2, thk / 2, klr1, thk, dash$
dashedline 0, HH + thk / 2, WW + thk / 2, HH + thk / 2, klr1, thk, dash$
dashedline thk / 2, 0, thk / 2, HH + thk / 2, klr1, thk, dash$
dashedline WW + thk / 2, 0, WW + thk / 2, HH + thk / 2, klr1, thk, dash$
End Select
_Dest storeDest&
RotoZoom2 xa + WW / 2, ya + HH / 2, Ir&, 1, 1, _D2R(ang)
_FreeImage Ir&
End Sub
'================================================
' bpad$ returns a padded string of bits
'=================================================
Function bpad$ (tile$)
bb$ = ""
For r = 1 To Len(tile$)
htile$ = Mid$(tile$, r, 1)
b$ = _Bin$(Val("&H" + htile$))
Select Case Len(b$)
Case 1
b$ = "000" + b$
Case 2
b$ = "00" + b$
Case 3
b$ = "0" + b$
End Select
bb$ = bb$ + b$
Next r
bpad$ = bb$
End Function
'=========================================================
' renders a string of bits as a tile 16 bits wide
'========================================================
Sub monotile16 (xx, YY, bb$, klr As _Unsigned Long)
'renders a string of bits as a tile 16 bits wide
x = 0
Y = 0
For r = 1 To Len(bb$)
If Mid$(bb$, r, 1) = "1" Then PSet (xx - 1 + x, YY - 1 + Y), klr
x = x + 1
If x = 16 Then
Y = Y + 1
x = 0
End If
Next r
End Sub
Posts: 660
Threads: 142
Joined: Apr 2022
Reputation:
58
Latest and greatest.
I noticed some drawing errors in pixel widths of lines. I think I have that sorted out for now.
rotozoom2 seems to introduce an extra pixel and I think I fixed that for now (but there is a curios artifact that now shows sometimes).
I deleted the last post just to clean up iterations a bit.
Code: (Select All) _Title "Drawing with lines of variable thickness"
'by James D. Jarvis adapted using code by B+
' this uses RotoZoom2 to draw a line of any thickness.
'
'$dynamic
Randomize Timer
Const xmax = 800
Const ymax = 600
Screen _NewImage(xmax, ymax, 32)
_ScreenMove _Middle
Dim Shared w$(0) '<- must be included for soem of the subds to work well
Dim Shared contX, conty '<- global values that keep track of where the last point was drawn with angline
px = 0: py = 0: t = 0
Do
Cls
_Limit 30
dline 100, 100, 300, 300, _RGB32(100, 200, 200), 20
dline 100, 300, 300, 300, _RGB32(100, 200, 200), 20
rotopoly2 300, 300, 150, 90, 0, _RGB32(100, 200, 200), 6.5
tripoly 300, 300, 50, 90, 0, _RGB32(200, 100, 100)
rotopoly2 300, 300, 50, 90, 0, _RGB32(100, 200, 200), 1.5
fillpoly 300, 100, 40, 72, 0, _RGB32(100, 100, 200), _RGB32(80, 0, 0), 1.5, "noise"
fillpoly 400, 100, 40, 60, 0, _RGB32(180, 180, 0), _RGB32(180, 180, 0), 1.5, "af"
fillpoly 500, 100, 40, 120, 0, _RGB32(100, 100, 200), _RGB32(250, 250, 0), 4, "VV"
fillpoly 600, 100, 40, 90, 0, _RGB32(100, 100, 200), _RGB32(0, 180, 180), 6, "hh"
px = px + 3: py = py + 2: t = t + 1
If px > _Width Then px = 0
If py > _Height Then py = 0
If t > 360 Then t = 1
fillpoly px, py, 20, 90, t, _RGB32(250, 250, 250), _RGB32(200, 200, 0), 4, "AH"
_Display
kk$ = InKey$
Loop Until kk$ = Chr$(27)
Cls
_AutoDisplay
t1 = Timer
For n = 1 To 60000
dline Rnd * _Width, Rnd * _Height, Rnd * _Width, Rnd * _Height, _RGB32(Rnd * 256, Rnd * 256, Rnd * 256), Int(1 + Rnd * 20)
Next n
t2 = Timer
Print "that took "; t2 - t1; " seconds"
Input " ..."; any$
Cls
m$(1) = "cf": m$(2) = "af": m$(3) = "hh": m$(4) = "vv": m$(5) = "ah": m$(6) = "av"
t3 = Timer
For p = 1 To 20000
fillpoly Rnd * _Width, Rnd * _Height, 4 + Rnd * 40, 360 / (2 + Int(Rnd * 20)), Rnd * 360, _RGB32(Rnd * 256, Rnd * 256, Rnd * 256), _RGB32(Rnd * 256, Rnd * 256, Rnd * 256), Int(1 + Rnd * 8), m$(1 + Rnd * 6)
Next p
t4 = Timer
Print "20000 random shapes in "; t4 - t3; " seconds"
Input "...", a$
Cls
fillpoly 400, 300, 100, 72, 0, _RGB32(100, 100, 100), _RGB32(200, 200, 0), 4, "V17"
dashedline 5, 5, 300, 5, _RGB32(200, 200, 0), 20, "d40,s12,c8,s12"
dashedline 300, 5, 450, 305, _RGB32(200, 200, 0), 60, "c25,s12,c15,s12"
dashedline 450, 305, 550, 105, _RGB32(200, 200, 0), 2, "d25,s3,d15,s3"
dashedline 10, 205, 300, 405, _RGB32(250, 200, 0), 20, "A42,A42,A45"
dashedline 300, 405, 300, 590, _RGB32(250, 200, 0), 20, "A42,A42,A45"
dashedline 10, 100, 100, 100, _RGB32(250, 0, 0), 16, "A42,A45,A42,A32"
drect 50, 100, 80, 30, 37, _RGB32(200, 100, 0), 4
fillrect 100, 150, 80, 30, -45, _RGB32(200, 100, 0), _RGB32(200, 200, 0), 4, "B", "Mf1f1f1f1f1f1f1f1fff1f1fff1fff1f1f1f1fff1fff1f1fff1fff1f1f1fff1f1"
fillrect 200, 150, 80, 130, 15, _RGB32(200, 100, 0), _RGB32(0, 200, 0), 4, "B", "M0101010101e1010101e100101010101e001e00001e01e000000001e01e001e00"
bline$ = "t2,r2,d6"
contX = 300: conty = 300
For n = 1 To 30
_Limit 5
bbgo = Int(2 + Rnd * 20)
For b = 1 To bbgo
bline$ = bline$ + "," + "r" + _Trim$(Str$(2 + Rnd * 90)) + ",d" + _Trim$(Str$(2 + Rnd * 10))
Next b
angline contX, conty, _RGB32(200, 50, 0), bline$
bline$ = ""
If conty > _Height Then
contX = 300
conty = 300
End If
_Display
Next n
'=============================================================================
Function Rtan2 (x1, y1, x2, y2)
'get the angle (in radians) from x1,y1 to x2,y2
deltaX = x2 - x1
deltaY = y2 - y1
rtn = _Atan2(deltaY, deltaX)
If rtn < 0 Then Rtan2 = rtn + (2 * _Pi) Else Rtan2 = rtn
End Function
Sub fcirc (CX As Long, CY As Long, R As Long, C As _Unsigned Long)
Dim Radius As Long, RadiusError As Long
Dim X As Long, Y As Long
Radius = Abs(R): RadiusError = -Radius: X = Radius: Y = 0
If Radius = 0 Then PSet (CX, CY), C: Exit Sub
Line (CX - X, CY)-(CX + X, CY), C, BF
While X > Y
RadiusError = RadiusError + Y * 2 + 1
If RadiusError >= 0 Then
If X <> Y + 1 Then
Line (CX - Y, CY - X)-(CX + Y, CY - X), C, BF
Line (CX - Y, CY + X)-(CX + Y, CY + X), C, BF
End If
X = X - 1
RadiusError = RadiusError - X * 2
End If
Y = Y + 1
Line (CX - X, CY - Y)-(CX + X, CY - Y), C, BF
Line (CX - X, CY + Y)-(CX + X, CY + Y), C, BF
Wend
End Sub
'====================================================================
' draw a line of color klr and thickness thk
'lines are centered on their coordinates
'====================================================================
Sub dline (x1, y1, x2, y2, klr As _Unsigned Long, thk)
storeDest& = _Dest
hyp = Sqr((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) 'detrmine the length of the line
xx = Int(hyp + .5)
II& = _NewImage(xx, thk * 2, 32)
_Dest II&
Line (0, _Height \ 2 - thk \ 2)-(_Width, _Height \ 2 - thk \ 2 + thk - 1), klr, BF 'draw the line in the temporary image buffer
_Dest storeDest&
centerx = (x1 + x2) / 2
centery = (y1 + y2) / 2
rotation = Rtan2(x1, y1, x2, y2) 'find the angle of the line in radians as rotozoom2 uses radians
RotoZoom2fixed centerx, centery, II&, 1, 1, rotation 'copy the line to it's position on the screen using rotozoom2
_FreeImage II&
End Sub
'This sub gives really nice control over displaying an Image.
Sub RotoZoom2 (centerX As Long, centerY As Long, Image As Long, xScale As Single, yScale As Single, Rotation As Single)
Dim px(3) As Single: Dim py(3) As Single
W& = _Width(Image&): H& = _Height(Image&)
px(0) = -W& / 2: py(0) = -H& / 2: px(1) = -W& / 2: py(1) = H& / 2
px(2) = W& / 2: py(2) = H& / 2: px(3) = W& / 2: py(3) = -H& / 2
sinr! = Sin(-Rotation): cosr! = Cos(-Rotation)
For i& = 0 To 3
x2& = (px(i&) * cosr! + sinr! * py(i&)) * xScale + centerX: y2& = (py(i&) * cosr! - px(i&) * sinr!) * yScale + centerY
px(i&) = x2&: py(i&) = y2&
Next
_MapTriangle (0, 0)-(0, H& - 1)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(1), py(1))-(px(2), py(2))
_MapTriangle (0, 0)-(W& - 1, 0)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(3), py(3))-(px(2), py(2))
End Sub
'=================================
'rotozoom2 was stretching evrything a pixel so I canged it, currently only iusing it in dline
'=============================
Sub RotoZoom2fixed (centerX As Long, centerY As Long, Image As Long, xScale As Single, yScale As Single, Rotation As Single)
Dim px(3) As Single: Dim py(3) As Single
W& = _Width(Image&): H& = _Height(Image&)
px(0) = -W& \ 2: py(0) = -H& \ 2: px(1) = -W& \ 2: py(1) = H& \ 2
px(2) = W& \ 2: py(2) = H& \ 2: px(3) = W& \ 2: py(3) = -H& \ 2
sinr! = Sin(-Rotation): cosr! = Cos(-Rotation)
For i& = 0 To 3
x2& = (px(i&) * cosr! + sinr! * py(i&)) * xScale + centerX: y2& = (py(i&) * cosr! - px(i&) * sinr!) * yScale + centerY
px(i&) = x2&: py(i&) = y2&
Next
_MapTriangle (0, 0)-(0, H& - 0)-(W& - 0, H& - 0), Image& To(px(0), py(0))-(px(1), py(1))-(px(2), py(2))
_MapTriangle (0, 0)-(W& - 0, 0)-(W& - 0, H& - 0), Image& To(px(0), py(0))-(px(3), py(3))-(px(2), py(2))
End Sub
'====================================================================
' rotopoly2 draws a polygon wit variable line thickness
'====================================================================
Sub rotopoly2 (cx, cy, rr, shapedeg, turn, klr As _Unsigned Long, thk)
x = 0
y = 0
For deg = turn To turn + 360 Step shapedeg
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
'If x <> 0 Then Line (cx + x, cy + y)-(cx + x2, cy + y2), klr
If x <> 0 Then dline cx + x, cy + y, cx + x2, cy + y2, klr, thk
x = x2
y = y2
fcirc (cx + x2), (cy + y2), thk \ 2, klr 'fills in the open gap at polygon line intersections
Next
End Sub
'====================================================================
' triploy draw a filled polygon by rendereing multiple triangles of the same color
'====================================================================
Sub tripoly (cx, cy, rr, shapedeg, turn, klr As _Unsigned Long)
storeDest& = _Dest
I& = _NewImage(3, 3, 32)
_Dest I&
Line (0, 0)-(_Width, _Height), klr, BF
x = 0
y = 0
_Dest storeDest&
For deg = turn To turn + 360 Step shapedeg
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
If x <> 0 Then _MapTriangle (0, 0)-(0, 2)-(2, 2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
x = x2
y = y2
Next
_FreeImage I&
End Sub
'====================================================================
'fillpoly creates filled polygons
'a temporary image is created and trignels for each segment of that tmeporary image are copied to the screen
'currently 7 modes are defined
'CF- color fill, HH - horizontal line fill, VV- vertical line fill
'AF - alternating segment color fill, AH & AV are alternationg horizonatl or vetical
'noise- creaes a fill of randomly colore points
'======================================================================
Sub fillpoly (cx, cy, rr, shapedeg, turn, klr1 As _Unsigned Long, klr2 As _Unsigned Long, thk, mode$)
storeDest& = _Dest
siz = (rr * Cos(0.01745329 * deg)) * 2
sx = siz / 2: sy = siz / 2
I& = _NewImage(siz, siz, 32)
_Dest I&
Select Case UCase$(mode$)
Case "CF", "AF"
Line (0, 0)-(siz, siz), klr2, BF
Case "HH", "AH"
For y = 0 To siz Step thk
Line (0, y)-(siz, y - 1 + thk / 2), klr2, BF
Next
Case "VV", "AV"
For x = 0 To siz Step thk
Line (x, 0)-(x - 1 + thk / 2, siz), klr2, BF
Next
Case "H2", "H3", "H4", "H5", "H6", "H7", "H8", "H9", "H10", "H11", "H12", "H13", "H14", "H15", "H16", "H17", "H18", "H19", "H20"
tt = Val(Right$(mode$, Len(mode$) - 1))
For y = 0 To siz Step (tt * 2)
Line (0, y)-(siz, y - 1 + tt), klr2, BF
Next
Case "V2", "V3", "V4", "V5", "V6", "V7", "V8", "V9", "V10", "V11", "V12", "V13", "V14", "V15", "V16", "V17", "V18", "V19", "V20"
tt = Val(Right$(mode$, Len(mode$) - 1))
For x = 0 To siz Step (tt * 2)
Line (x, 0)-(x - 1 + tt, siz), klr2, BF
Next
Case "NOISE"
For y = 0 To siz
For x = 0 To siz
PSet (x, y), _RGB32(Rnd * 256, Rnd * 256, Rnd * 256)
Next x
Next y
End Select
x = 0
y = 0
_Dest storeDest&
sc = 0
For deg = turn To turn + 360 Step shapedeg
sc = sc + 1
x2 = rr * Cos(0.01745329 * deg)
y2 = rr * Sin(0.01745329 * deg)
If x <> 0 Then
Select Case UCase$(mode$)
Case "AF", "AH", "AV"
If (sc Mod 2) <> 0 Then _MapTriangle (sx, sy)-(sx + x, sy + y)-(sx + x2, sy + y2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
Case Else
_MapTriangle (sx, sy)-(sx + x, sy + y)-(sx + x2, sy + y2), I& To(cx, cy)-(cx + x, cy + y)-(cx + x2, cy + y2)
End Select
End If
x = x2
y = y2
Next
_FreeImage I&
If klr1 <> 0 Then rotopoly2 cx, cy, rr, shapedeg, turn, klr1, thk
End Sub
'====================================================================
' draw a dashed line of color klr and thickness thk
' dashed lines are drawn by following simple comands in a comm sperated list
' d# for dash # pixels long s# for space # pixels long
'c# for a cricle of radius #.... note circles larger than line thichness will be cut off
'====================================================================
Sub dashedline (x1, y1, x2, y2, klr As _Unsigned Long, thk, dash$)
storeDest& = _Dest
hyp = Sqr((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) 'determine the length of the line
yy = 1 * thk
xx = Int(hyp + .9)
II& = _NewImage(xx, Int(yy + .5), 32)
_Dest II&
dw = safewords(dash$, ",", w$())
_Dest II&
ll = 0
s = 0
Do
For s = 1 To dw
dd$ = _Trim$(Left$(w$(s), 1))
Select Case dd$
Case "D", "d"
sl = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
Line (ll, 0)-(ll + sl, yy), klr, BF
ll = ll + sl
Case "S", "s"
sl = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
ll = ll + sl
Case "C", "c"
sl = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
cx = ll + sl
cy = yy / 2
fcirc cx, cy, sl, klr
ll = ll + (sl * 2)
Case "A", "a"
Color klr
ch = Val(_Trim$(Right$(w$(s), Len(w$(s)) - 1)))
_PrintString (ll, yy / 2 - _FontHeight / 2), Chr$(ch)
ll = ll + _FontWidth
End Select
Next s
Loop Until ll >= xx
' Line (0, 0)-(xx, yy), klr, BF 'draw the line in the temporary image buffer
centerx = (x1 + x2) / 2
centery = (y1 + y2) / 2
_Dest storeDest&
rotation = Rtan2(x1, y1, x2, y2) 'find the angle of the line in radians as rotozoom2 uses radians
RotoZoom2 centerx, centery, II&, 1, 1, rotation 'copy the line to it's position on the screen using rotozoom2
_FreeImage II&
End Sub
Function wordcount (txt$, sep$)
'count the words in string txt$ using sep$ as the separator in the string
ex = 0
Do
c = InStr(cc, txt$, sep$)
If c Then
wCount = wCount + 1
cc = c + 1
Else
If tmpLng2 < (Len(txt$) + 1) Then wCount = wCount + 1
ex = 1
End If
Loop Until ex = 1
wordcount = wCount
End Function
Function safewords (txt$, sep$, w$())
'same as gwords but it does not clean up punctuation
wc = wordcount(txt$, sep$)
If wc > 0 Then
ReDim w$(wc)
cc = 1
parsedCount = 0
Do
c = InStr(cc, txt$, sep$)
If c > 0 Then
parsedCount = parsedCount + 1
w$(parsedCount) = Mid$(txt$, cc, c - cc)
cc = c + 1
Else
If cc < (Len(txt$) + 1) Then
parsedCount = parsedCount + 1
w$(parsedCount) = Mid$(txt$, cc)
End If
Exit Do
End If
Loop
End If
For w = 1 To wc
w$(w) = _Trim$(w$(w))
Next w
safewords = wc
End Function
Sub drect (xa, ya, WW, HH, ang, klr As _Unsigned Long, thk)
storeDest& = _Dest
Ir& = _NewImage(WW + thk, HH + thk, 32)
_Dest Ir&
dline 0, thk / 2, WW + thk / 2, thk / 2, klr, thk
dline 0, HH + thk / 2, WW + thk / 2, HH + thk / 2, klr, thk
dline thk / 2, 0, thk / 2, HH + thk / 2, klr, thk
dline WW + thk / 2, 0, WW + thk / 2, HH + thk / 2, klr, thk
_Dest storeDest&
RotoZoom2 xa + WW / 2, ya + HH / 2, Ir&, 1, 1, _D2R(ang)
_FreeImage Ir&
End Sub
Sub fillrect (xa, ya, WW, HH, ang, klr1 As _Unsigned Long, klr2 As _Unsigned Long, thk, lmode$, fmode$)
lm$ = UCase$(Left$(_Trim$(lmode$), 1))
fm$ = UCase$(Left$(_Trim$(fmode$), 1))
storeDest& = _Dest
Ir& = _NewImage(WW + thk, HH + thk, 32)
_Dest Ir&
Select Case fm$
Case "H"
h$ = _Trim$(fmode$)
hv = Val(Right$(h$, Len(h$) - 1))
For y = thk / 2 To HH - thk / 2 Step (hv * 2)
Line (thk / 2, y)-(thk / 2 + WW, y + hv), klr2, BF
Next
Case "V"
v$ = _Trim$(fmode$)
cv = Val(Right$(v$, Len(v$) - 1))
For x = thk / 2 To WW - thk / 2 Step (cv * 2)
Line (x, thk / 2)-(x + cv, thk / 2 + HH), klr2, BF
Next
Case "M"
tile$ = _Trim$(fmode$)
tile$ = Right$(tile$, Len(tile$) - 1)
bb$ = bpad$(tile$)
For y = thk / 2 To thk / 2 + HH Step 16
For x = thk / 2 To thk / 2 + WW Step 16
monotile16 x, y, bb$, klr2
Next
Next
Case Else
Line (thk / 2, thk / 2)-(thk / 2 + WW, thk / 2 + HH), klr2, BF
End Select
Select Case lm$
Case "B"
dline 0, thk / 2, WW + thk / 2, thk / 2, klr1, thk
dline 0, HH + thk / 2, WW + thk / 2, HH + thk / 2, klr1, thk
dline thk / 2, 0, thk / 2, HH + thk / 2, klr1, thk
dline WW + thk / 2, 0, WW + thk / 2, HH + thk / 2, klr1, thk
Case "D"
dash$ = _Trim$(lmode$)
dash$ = Right$(dash$, Len(dash$) - 1)
dashedline 0, thk / 2, WW + thk / 2, thk / 2, klr1, thk, dash$
dashedline 0, HH + thk / 2, WW + thk / 2, HH + thk / 2, klr1, thk, dash$
dashedline thk / 2, 0, thk / 2, HH + thk / 2, klr1, thk, dash$
dashedline WW + thk / 2, 0, WW + thk / 2, HH + thk / 2, klr1, thk, dash$
End Select
_Dest storeDest&
RotoZoom2 xa + WW / 2, ya + HH / 2, Ir&, 1, 1, _D2R(ang)
_FreeImage Ir&
End Sub
'================================================
' bpad$ returns a padded string of bits
'=================================================
Function bpad$ (tile$)
bb$ = ""
For r = 1 To Len(tile$)
htile$ = Mid$(tile$, r, 1)
b$ = _Bin$(Val("&H" + htile$))
Select Case Len(b$)
Case 1
b$ = "000" + b$
Case 2
b$ = "00" + b$
Case 3
b$ = "0" + b$
End Select
bb$ = bb$ + b$
Next r
bpad$ = bb$
End Function
'=========================================================
' renders a string of bits as a tile 16 bits wide
'========================================================
Sub monotile16 (xx, YY, bb$, klr As _Unsigned Long)
'renders a string of bits as a tile 16 bits wide
x = 0
Y = 0
For r = 1 To Len(bb$)
If Mid$(bb$, r, 1) = "1" Then PSet (xx - 1 + x, YY - 1 + Y), klr
x = x + 1
If x = 16 Then
Y = Y + 1
x = 0
End If
Next r
End Sub
'====================================================
' angline draw a line with multiple angle and spacing changes
' similar to dashedline
'N = set angle R= rotate angle, change in degrees to the angle
'D- draw this many pixels s= skip this many pixels
'C= draw a circle (for conistency with dashed line)
'====================================================
Sub angline (xx, yy, klr, adraw$)
dw = safewords(adraw$, ",", w$())
x1 = xx: y1 = yy
thk = 1
ang = 0
For n = 1 To dw
ac$ = UCase$(Left$(_Trim$(w$(n)), 1))
Select Case ac$
Case "N"
av = Val(Right$(_Trim$(w$(n)), Len(w$(n)) - 1))
ang = av
If ang > 360 Then ang = ang - 360
If ang < 0 Then ang = ang + 360
Case "R"
rv = Val(Right$(_Trim$(w$(n)), Len(w$(n)) - 1))
ang = ang + rv
If ang > 360 Then ang = ang - 360
If ang < 0 Then ang = ang + 360
Case "D"
dv = Val(Right$(_Trim$(w$(n)), Len(w$(n)) - 1))
x2 = x1 + dv * Cos(0.01745329 * ang)
y2 = y1 + dv * Sin(0.01745329 * ang)
dline x1, y1, x2, y2, klr, thk
x1 = x2
y1 = y2
Case "C"
'doesn't advance spacing on the line
rr = Val(Right$(_Trim$(w$(n)), Len(w$(n)) - 1))
fcirc x1, y1, rr, klr
Case "S"
dv = Val(Right$(_Trim$(w$(n)), Len(w$(n)) - 1))
x1 = x1 + dv * Cos(0.01745329 * ang)
y1 = y1 + dv * Sin(0.01745329 * ang)
Case "T"
thk = Val(Right$(_Trim$(w$(n)), Len(w$(n)) - 1))
If thk < 0.5 Then thk = 0.5
Case "k" 'color change doesn't seem to work yet
k$ = Right$(_Trim$(w$(n)), Len(w$(n)) - 1)
kc$ = UCase$(Left$(k$, 1))
kv = Val(Right$(_Trim$(k$), Len(k$) - 1))
kred = _Red(klr)
kgreen = _Green(klr)
kblue = _Blue(klr)
Select Case kc$
Case "R"
kred = kv
Case "G"
kgreen = kv
Case "B"
kblue = kv
End Select
klr = _RGB32(kred, kgreen, kblue)
End Select
Next n
contX = x1
conty = y1
End Sub
Sub trapa (xx, yy, base1, base2, h, rtn, kk, thk)
storeDest& = _Dest
ww = base2
If base1 > base2 Then ww = base1
ww = (ww + thk) * 2
hh = (h + thk) * 2
ti& = _NewImage(ww, hh)
cx = ww / 2
cy = hh / 2
y1 = (hh - h) / 2
y2 = (hh + h) / 2
x1 = (cx - base1 / 2): x2 = (cx + base1 / 2)
x3 = (cx - base2 / 2): x4 = (cx + base2 / 2)
_Dest ti&
dline x1, y1, x2, y1, kk, thk
dline x2, y1, x4, y2, kk, thk
dline x3, y2, x4, y2, kk, thk
dline x1, y1, x3, y2, kk, thk
_Dest storeDest&
rotation = _D2R(rtn)
RotoZoom2fixed xx, yy, ti&, 1, 1, rotation
_FreeImage ti&
End Sub
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