11-22-2023, 10:28 PM
(This post was last modified: 11-22-2023, 10:31 PM by JamesAlexander.)
I think it's great that you can do online development, but what about offline QBJS?
In the event that something should happen (and heaven forbid, the code for it goes away or there is a problem with the QB64 politics), is there a way for us to download a QBJS compiler package and develop with it offline? Can we use this offline to develop and make changes so that when we run and upload the javascript, it will be ready to run?
This would not only solve for if we needed to maintain it to upload/host it somewhere, but more crucially, if we ever needed to compile it to Javascript, this would be a must.
Because if not, all of the great code and work done for QBJS would be lost, and then we would only have the compiled javascript versions as-is or the QB64 code. If we ever needed to change, update, or recompile them, I fear this would be lost.
Can we make a version of QB64 that is for Javascript but with the option of offline development and compiling javascript offline for such a situation?
In the event that something should happen (and heaven forbid, the code for it goes away or there is a problem with the QB64 politics), is there a way for us to download a QBJS compiler package and develop with it offline? Can we use this offline to develop and make changes so that when we run and upload the javascript, it will be ready to run?
This would not only solve for if we needed to maintain it to upload/host it somewhere, but more crucially, if we ever needed to compile it to Javascript, this would be a must.
Because if not, all of the great code and work done for QBJS would be lost, and then we would only have the compiled javascript versions as-is or the QB64 code. If we ever needed to change, update, or recompile them, I fear this would be lost.
Can we make a version of QB64 that is for Javascript but with the option of offline development and compiling javascript offline for such a situation?