12-11-2024, 07:03 PM
Connect 5
By: Joni Pääskynpää
What is this game?
-----------------------
This is a classic Connect 5 game. Play against the CPU and try to connect 5 in a row. I wanted to create this as a simple 1-bit game, meaning it uses only one color (plus a black background). It was a challenge since I’m not really a graphic designer, but I think it turned out okay. At the very least, it looks unique. All the graphics were created using the draw commands only, with no external assets. The game was made with Qb64.
How to play?
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You can choose the grid size (14x14, 20x20, or 26x26) as well as the window size (small, medium, or large). Click "Start Game" to begin. The goal is to get 5 in a row—vertically, horizontally, or diagonally.
The player is white and always plays first. To place your stone, simply choose a slot on the grid. After your turn, the CPU will play its turn. You can identify the CPU’s last move by the "dot" in the center of its circle/stone.
Credits
---------
Graphics, art and code
Joni Pääskynpää
( c ) 2024, Reload Soft, Joni Pääskynpää
Connect 5.bas (Size: 37.93 KB / Downloads: 28)
Here is the source code for my game, as some people suggested I should share it. Please note that the code wasn’t written with a public release in mind, so it’s not formatted for that purpose. Also, the comments are in Finnish, so good luck deciphering it!
This will be the last game I post here, as I’ve been told that people here aren’t really interested in other people’s work. On a final note, I’d like to ask if anyone here is interested in some kind of collaboration. I’d love to create something new with someone who shares similar interests. Personally, I’d like to work on a bigger game, maybe even something we could sell, though money isn’t my main priority right now.
If you’re interested in collaborating, feel free to send me a PM. I’m currently learning Godot because I believe it will make game development a bit faster, but I’m open to using other tools as well.
Thank you to everyone who has helped me over the years with QB64. It’s time for me to move on. Good luck with everything!
- Pouli
By: Joni Pääskynpää
What is this game?
-----------------------
This is a classic Connect 5 game. Play against the CPU and try to connect 5 in a row. I wanted to create this as a simple 1-bit game, meaning it uses only one color (plus a black background). It was a challenge since I’m not really a graphic designer, but I think it turned out okay. At the very least, it looks unique. All the graphics were created using the draw commands only, with no external assets. The game was made with Qb64.
How to play?
---------------
You can choose the grid size (14x14, 20x20, or 26x26) as well as the window size (small, medium, or large). Click "Start Game" to begin. The goal is to get 5 in a row—vertically, horizontally, or diagonally.
The player is white and always plays first. To place your stone, simply choose a slot on the grid. After your turn, the CPU will play its turn. You can identify the CPU’s last move by the "dot" in the center of its circle/stone.
Credits
---------
Graphics, art and code
Joni Pääskynpää
( c ) 2024, Reload Soft, Joni Pääskynpää
Connect 5.bas (Size: 37.93 KB / Downloads: 28)
Here is the source code for my game, as some people suggested I should share it. Please note that the code wasn’t written with a public release in mind, so it’s not formatted for that purpose. Also, the comments are in Finnish, so good luck deciphering it!
This will be the last game I post here, as I’ve been told that people here aren’t really interested in other people’s work. On a final note, I’d like to ask if anyone here is interested in some kind of collaboration. I’d love to create something new with someone who shares similar interests. Personally, I’d like to work on a bigger game, maybe even something we could sell, though money isn’t my main priority right now.
If you’re interested in collaborating, feel free to send me a PM. I’m currently learning Godot because I believe it will make game development a bit faster, but I’m open to using other tools as well.
Thank you to everyone who has helped me over the years with QB64. It’s time for me to move on. Good luck with everything!
- Pouli