03-23-2025, 11:59 PM
I tried again and had the same issues I had initially:
I changed a few values:
And there was a response, so input handling itself isn't an issue.
Quote: it would still lock up with errors when trying to select a ship or control the ship when I got into to the game.Ran the program in 4.1 and also tried 2.1 to see if there was a difference, but there wasn't. Main issue was that the controls didn't work once the game started.
I changed a few values:
Code: (Select All)
If GDK_GPad(0).LS_X < -.25 Or GDK_GPad(0).POV_L Or GDK_KB(0).Left Then
Player.Ship.Object.Rotation = Player.Ship.Object.Rotation + 1
ElseIf GDK_GPad(0).LS_X > .25 Or GDK_GPad(0).POV_R Or GDK_KB(0).Right Then
Player.Ship.Object.Rotation = Player.Ship.Object.Rotation - 1
End If
If GDK_GPad(0).A Or GDK_KB(0).Up Then '// Acceleration \\
Player.Ship.Emitter.X = 0: Player.Ship.Emitter.Y = 0
Player.Ship.Emitter.Rotation = Player.Ship.Object.Rotation
Player.Ship.Object.Speed = 100