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Waspentalive's Trek
#1
A friend's project using BAM:

Give it a spin:  https://sites.google.com/view/basicanywh...lives-trek

And check out the author's really nice invite to try out his game:  https://www.reddit.com/r/startrek/commen...aditional/
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#2
Trekin good!
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#3
(12-02-2022, 04:46 PM)James D Jarvis Wrote: Trekin good!

Just when I thought I was already having a pretty happy Friday: that was awesome.  I must forward that to the game's author.
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#4
@johnno56 should like this!
b = b + ...
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#5
(12-02-2022, 05:34 PM)CharlieJV Wrote:
(12-02-2022, 04:46 PM)James D Jarvis Wrote: Trekin good!

Just when I thought I was already having a pretty happy Friday: that was awesome.  I must forward that to the game's author.

It's fun. I tinkered with it during lunch so it works smoother on my pc and reduced hit chance for phasers based on range, added possible degradation to the phasers based on energy use, reduced effectiveness based on condition of the phasers, and have the phasers reduce energy on firing.  It makes the game a little more challenging and adds more strategy to the game. Can't just zip about blasting the baddies with the phasers at 99 all day long.

It's a nice solid program (even without the tinkering).
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#6
Thumbs Up 
(12-02-2022, 04:46 PM)James D Jarvis Wrote: Trekin good!

Thanks Sir!
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#7
(12-02-2022, 09:20 PM)waspentalive Wrote:
(12-02-2022, 04:46 PM)James D Jarvis Wrote: Trekin good!

Thanks Sir!

Thank you. I've been enjoying tinkering with it and playing it.
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#8
(12-02-2022, 09:20 PM)waspentalive Wrote:
(12-02-2022, 04:46 PM)James D Jarvis Wrote: Trekin good!

Thanks Sir!
Welcome to the forums.
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#9
(12-02-2022, 02:01 AM)CharlieJV Wrote: A friend's project using BAM:

Give it a spin:  https://sites.google.com/view/basicanywh...lives-trek

And check out the author's really nice invite to try out his game:  https://www.reddit.com/r/startrek/commen...aditional/

Version$ = "0.3.36"
' Garbled message on phasor klingons destroyed - fixed
' fixed "fire phasors costs no energy" it should cost - a lot.
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#10
This was a fun callback to playing EGA Trek on my IBM 286 growing up.  I did find a bug - I was able to travel to non-integer and also zero coordinates, which were reflected on the position display at the top, and the ship was also not displayed on the short range scan.
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