Re: Petr
No, it doesn't work for anyone because two lines are being drawn over the same spot. That's fine for non transparent colors but not for transparent colors.
I have noticed something with these timed tests, the first one is so horrendous in time that it messes up the over all total so we are putting fcirc at disadvantage calling it first in these tests.
To test this idea, I swicthed the right FC3 sub with fcirc in order so it is called first and now fcirc comes out the consistent winner:
No, it doesn't work for anyone because two lines are being drawn over the same spot. That's fine for non transparent colors but not for transparent colors.
I have noticed something with these timed tests, the first one is so horrendous in time that it messes up the over all total so we are putting fcirc at disadvantage calling it first in these tests.
To test this idea, I swicthed the right FC3 sub with fcirc in order so it is called first and now fcirc comes out the consistent winner:
Code: (Select All)
_Title "FC3 versus fcirc reverse order" ' b+ 2024-08-30
'Dav, AUG/2024 bplus mod 2024-08-28 try faster FC2 mod of fc
' 2024-08-29 try larger circles all on screen with FC3
' 2024-08-30 test idea who goes first loses!
' next line uncommented will speed up test time but wont be able to exit until done.
$Checking:Off
Screen _NewImage(1000, 700, 32)
_ScreenMove 150, 0
Randomize Timer
Print "Overlapping lines check of FC3"
FC3 500, 350, 300, &H200000FF ' check for overlapping lines
Print "Looking good! no lighter lines." ' FC passes too BTW
Print: Print " zzz... press any for timed test"
Sleep
Cls
For i = 1 To 10 ' in case going first has disadvantage
'time the fc sub
t# = Timer(.001)
For c = 1 To 2000
FC3 Rnd * (_Width - 700) + 350, 350, 350, _RGB32(Rnd * 255, Rnd * 255, Rnd * 255)
_Display
Next
t1# = t1# + Timer(.001) - t#
'time the fc2 sub
t# = Timer(.001)
For c = 1 To 2000
fcirc Rnd * (_Width - 700) + 350, 350, 350, _RGB32(Rnd * 255, Rnd * 255, Rnd * 255)
_Display
Next
t2# = t2# + Timer(.001) - t#
Next
Print
Print " FC3 ="; t1#
Print "fcirc ="; t2#
Print
If t2# < t1# Then
Print "fcirc wins!"
ElseIf t1# < t2# Then ' EDIT fixed!
Print "FC3 wins!"
Else
Print "Tie fcirc = FC3 time"
End If
_Display
Sub fc (cx, cy, r, clr&)
For y = -r To r
x = Int(Sqr(r * r - y * y))
Line (cx - x, cy + y)-(cx + x, cy + y), clr&, BF
Next
End Sub
Sub FC3 (cx, cy, r, clr&)
Line (cx - r, cy)-(cx + r, cy), clr&, BF
y = 1
r2 = r * r ' Dav mod
While y <= r
x = Int(Sqr(r2 - y * y)) ' r2 Dav
Line (cx - x, cy + y)-(cx + x, cy + y), clr&, BF
Line (cx - x, cy - y)-(cx + x, cy - y), clr&, BF
y = y + 1
Wend
End Sub
Sub fcirc (CX As Integer, CY As Integer, R As Integer, C As _Unsigned Long)
Dim Radius As Integer, RadiusError As Integer
Dim X As Integer, Y As Integer
Radius = Abs(R): RadiusError = -Radius: X = Radius: Y = 0
If Radius = 0 Then PSet (CX, CY), C: Exit Sub
Line (CX - X, CY)-(CX + X, CY), C, BF
While X > Y
RadiusError = RadiusError + Y * 2 + 1
If RadiusError >= 0 Then
If X <> Y + 1 Then
Line (CX - Y, CY - X)-(CX + Y, CY - X), C, BF
Line (CX - Y, CY + X)-(CX + Y, CY + X), C, BF
End If
X = X - 1
RadiusError = RadiusError - X * 2
End If
Y = Y + 1
Line (CX - X, CY - Y)-(CX + X, CY - Y), C, BF
Line (CX - X, CY + Y)-(CX + X, CY + Y), C, BF
Wend
End Sub
b = b + ...