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A single line function to modify MOD for better pattern recognition....
#3
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Well Steve posted while I was about to...

Testing Pete's in a very common situation for us hobbyists:
Code: (Select All)
_Title "MOD versus modx test Petes new thing ;-))" ' b+ 2022-11-28
Screen _NewImage(800, 600, 32)
x = 300: y = 300: dx = -5
Do
    Cls
    Print "spacebar to exit this first screen, I want circle to exit stage left and enter stage right..."
    Circle (x, y), 20
    x = (x + dx) Mod _Width ' head left loop around and head left???
    _Display 'no blinking
    _Limit 10 ' 10 xs per sec
Loop Until _KeyDown(32)
Cls
Locate 15, 20: Print "That sucks, I am talking about normal MOD for negative numbers."
Print
Locate 17, 20: Print "   OK try Pete's new and improved super dupper modx(), zzz..."
_Display
Sleep
_KeyClear
Cls

x = 300: y = 300: dx = -5
Do
    Cls
    Print "escape to quit, circle should leave screen on left and return on right"
    Circle (x, y), 20
    x = modx(x + dx, _Width) ' head left loop around and head left???
    If x > 400 Then
        Locate 30, 30: Print "It works! It works! Holy crap it works!"
    End If
    _Display 'no blinking
    _Limit 10 ' 10 xs per sec
Loop Until _KeyDown(27)

Function modx (i, j)
    modx = (Abs(i) - Abs(j) * ((Abs(i) \ Abs(j)) + (1 - Sgn(i)) \ 2)) * Sgn(i Mod j)
End Function

This is actual situation that comes up and you wish there was a better way. 

Steve's thing should work fine for this but Pete takes on Negative Modulus! What a guy!

Negative Modulus sounds to me like a psychologist looking for business.

OK Pete does this hold pattern for a Modulus of a negative _Float?

2 points for anyone who can come up with some example where a modulus of negative float would be needed.

I confess I am still getting over doing negative integers with MOD let alone floats positive or negative!
b = b + ...
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Messages In This Thread
RE: A single line function to modify MOD for better pattern recognition.... - by bplus - 11-28-2022, 10:14 PM



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