01-03-2023, 02:28 AM
(01-02-2023, 07:08 PM)bplus Wrote: Looking at this: https://qb64phoenix.com/forum/showthread.php?tid=1306Beautiful, and quite mesmerising Nice work.
I came up with this:
Code: (Select All)_Title "Bilateral Kaleidoscope" ' 2023-01-02 NOT like May 2022 version by b+
Const sh = 600, sw = 800
Screen _NewImage(sw, sh, 32)
'_ScreenMove 200, 100
_FullScreen
Randomize Timer
Do
If lc = 0 Then
dx1 = 0: dx2 = 0: dy1 = 0: dy2 = 0: dr = 0: dg = 0: db = 0
x1 = sw * Rnd: y1 = sh * Rnd: x2 = sw * Rnd: y2 = sh * Rnd: r = Rnd * 255: g = Rnd * 255: b = Rnd * 255
While dx1 = 0: dx1 = Rnd * 6 - 3: Wend
While dx2 = 0: dx2 = Rnd * 6 - 3: Wend
While dy1 = 0: dy1 = Rnd * 6 - 3: Wend
While dy2 = 0: dy2 = Rnd * 6 - 3: Wend
While dr = 0: dr = Rnd * 4 - 2: Wend
While dg = 0: dg = Rnd * 4 - 2: Wend
While db = 0: db = Rnd * 4 - 2: Wend
End If
Line (x1, y1)-(x2, y2), _RGB32(r, g, b, 100)
Line (sw - x1, y1)-(sw - x2, y2), _RGB32(r, g, b, 100)
Line (x1, sh - y1)-(x2, sh - y2), _RGB32(r, g, b, 100)
Line (sw - x1, sh - y1)-(sw - x2, sh - y2), _RGB32(r, g, b, 100)
x1 = Remainder(x1 + dx1, sw)
x2 = Remainder(x2 + dx2, sw)
y1 = Remainder(y1 + dy1, sh)
y2 = Remainder(y2 + dy2, sh)
r = Remainder(r + dr, 255)
g = Remainder(g + dr, 255)
b = Remainder(b + db, 255)
lc = lc + 1
If ((Rnd > .999) And (lc > 300)) Or (lc > 4000) Then Sleep 1: Cls: lc = 0
_Limit 60
Loop Until _KeyDown(27)
Function Remainder (n, d)
If d = 0 Then Exit Function
Remainder = n - (d) * Int(n / (d))
End Function
Of all the places on Earth, and all the planets in the Universe, I'd rather live here (Perth, W.A.)
Please visit my Website at: http://oldendayskids.blogspot.com/
Please visit my Website at: http://oldendayskids.blogspot.com/