03-09-2023, 07:04 PM
The cause for my pixel perfection is wanting to line up the pieces that make this if I rotate the pieces:
This image is a composited source image between a simple maze drawing algorithm and then a tile-based display (where each pixel is a tile on the final game screen. Everything lines up fine if I don't rotate anything but when I introduce rotation, even when restricted to 0,90,180, and 270 I can't then do pixel manipulation reliably (so far).
This image is a composited source image between a simple maze drawing algorithm and then a tile-based display (where each pixel is a tile on the final game screen. Everything lines up fine if I don't rotate anything but when I introduce rotation, even when restricted to 0,90,180, and 270 I can't then do pixel manipulation reliably (so far).