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Testing for extended unicode?
#3
You can both read and display Unicode characters in QB64 by using Win32 API. You'd need to use the "W" variant functions. I've used a lot of Unicode strings in QB64. Asian characters, especially. That isn't to say I was handling keyboard input or anything like that but I was both reading and displaying them (Unicode strings) properly. They're just a pain in the butt and can lead to crashes and memory leaks since QB64 isn't designed to handle them. You have to manage them with great care. I think I'd need you to write up a bit of pseudo code for your program's logic so I could better understand what it is you are needing on the Unicode side. Then I might be able to get you started.
Tread on those who tread on you

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Messages In This Thread
Testing for extended unicode? - by tothebin - 03-23-2023, 06:01 AM
RE: Testing for extended unicode? - by RhoSigma - 03-23-2023, 08:29 AM
RE: Testing for extended unicode? - by SpriggsySpriggs - 03-23-2023, 04:13 PM
RE: Testing for extended unicode? - by tothebin - 03-23-2023, 09:48 PM
RE: Testing for extended unicode? - by mnrvovrfc - 03-24-2023, 01:13 AM
RE: Testing for extended unicode? - by tothebin - 03-24-2023, 02:15 PM
RE: Testing for extended unicode? - by RhoSigma - 03-24-2023, 04:43 PM
RE: Testing for extended unicode? - by tothebin - 03-24-2023, 10:01 PM
RE: Testing for extended unicode? - by mnrvovrfc - 03-24-2023, 10:26 PM
RE: Testing for extended unicode? - by tothebin - 03-24-2023, 10:43 PM



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