Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How get private Device context GDI in QB64?
#7
@BPlus
It has, but it depends on the matrix settings, otherwise it is initialized for 2D and differently for 3D, the rendering will take place after _glEnd or after _glFlush (maybe there are other commands, but I am not that far yet), the problem described above seems that the command does not create displaylists.


Reply


Messages In This Thread
RE: How get private Device context GDI in QB64? - by Petr - 04-06-2023, 08:59 PM



Users browsing this thread: 4 Guest(s)