04-23-2023, 07:02 PM
(04-23-2023, 06:55 PM)grymmjack Wrote: @RokCoder
What is spriteUV - what does the U and V stand for?
I'm halfway through the review and loving the on-the-fly analysis of the code!
u and v are traditionally used as texture coordinates in the same way that x and y are used as positional coordinates. I'm probably using them to reference texture coordinates within the sprite sheet.
RokCoder - dabbling in QB64pe for fun